1- [gd_scene load_steps =4 format =3 uid ="uid://ci147qf6s6jhg" ]
1+ [gd_scene load_steps =7 format =3 uid ="uid://ci147qf6s6jhg" ]
22
33[ext_resource type ="Texture2D" uid ="uid://2lkjiw4cpjo1" path ="res://game-06/graphics/ship.png" id ="1_be160" ]
44[ext_resource type ="Texture2D" uid ="uid://c2kmueth1qo3q" path ="res://game-06/graphics/coin.png" id ="2_bcxue" ]
5+ [ext_resource type ="Script" path ="res://addons/block_code/simple_nodes/simple_character/simple_character.gd" id ="3_7g8jp" ]
56[ext_resource type ="Texture2D" uid ="uid://sfab1iwfjhyc" path ="res://game-06/graphics/obstacle.png" id ="3_w1gab" ]
67
7- [node name ="Main" type ="Node2D" ]
8+ [sub_resource type ="RectangleShape2D" id ="RectangleShape2D_s7voe" ]
9+ size = Vector2 (960 , 20 )
810
9- [node name = "Ship" type ="Sprite2D" parent = ". " ]
10- position = Vector2 (157 , 236 )
11- scale = Vector2 ( 0.197971 , 0.197971 )
12- texture = ExtResource ( "1_be160" )
11+ [sub_resource type ="RectangleShape2D" id = "RectangleShape2D_m1jur " ]
12+ size = Vector2 (960 , 20 )
13+
14+ [ node name = "Main" type = "Node2D" ]
1315
1416[node name ="Coin" type ="Sprite2D" parent ="." ]
1517position = Vector2 (413.597 , 305.681 )
@@ -20,3 +22,21 @@ texture = ExtResource("2_bcxue")
2022position = Vector2 (563.597 , 220.681 )
2123scale = Vector2 (0.515775 , 0.515775 )
2224texture = ExtResource ("3_w1gab" )
25+
26+ [node name ="SimpleCharacter" type ="CharacterBody2D" parent ="." groups =["affected_by_gravity" ]]
27+ position = Vector2 (157 , 236 )
28+ script = ExtResource ("3_7g8jp" )
29+
30+ [node name ="Ship" type ="Sprite2D" parent ="SimpleCharacter" ]
31+ scale = Vector2 (0.197971 , 0.197971 )
32+ texture = ExtResource ("1_be160" )
33+
34+ [node name ="Walls" type ="StaticBody2D" parent ="." ]
35+
36+ [node name ="CollisionShape2D" type ="CollisionShape2D" parent ="Walls" ]
37+ position = Vector2 (480 , 0 )
38+ shape = SubResource ("RectangleShape2D_s7voe" )
39+
40+ [node name ="CollisionShape2D2" type ="CollisionShape2D" parent ="Walls" ]
41+ position = Vector2 (480 , 544 )
42+ shape = SubResource ("RectangleShape2D_m1jur" )
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