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chore: visible bzlmod package
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Tools/EcsactUnrealCodegen/BUILD.bazel

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load("@aspect_bazel_lib//lib:transitions.bzl", "platform_transition_filegroup")
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load("@rules_cc//cc:defs.bzl", "cc_binary")
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package(default_visibility = ["//visibility:public"])
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cc_binary(
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name = "EcsactUnrealCodegen",
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srcs = ["EcsactUnrealCodegen.cpp"],

Tools/EcsactUnrealCodegen/MODULE.bazel

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module(name = "ecsact_unreal_codegen")
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bazel_dep(name = "rules_cc", version = "0.0.17")
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bazel_dep(name = "boost.process", version = "1.83.0.bcr.1")
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bazel_dep(name = "aspect_bazel_lib", version = "2.13.0")

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