visual obstacle avoidance (optical flow etc) - potentially 100 loc, lots of freedom
Idea:
- We write a repo with a mujoco sim which produces lidar and a costmap.
- We show the costmap in a pygame window.
- Ask people to implement a simple nav, whereby if someone clicks on the costmap, the robot navigates there.
- The task has a lot of depth. You can make a trivial implementation or you can do something very sophisticated. There are a lot of decisions the candidate has to justify.
- We can also introduce a moving cube in the sim so people have to account for changes.
Synced from DIM-1322
visual obstacle avoidance (optical flow etc) - potentially 100 loc, lots of freedom
Idea:
Synced from DIM-1322