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StarCall
Dave Luk edited this page May 12, 2016
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In this lesson we will learn to make a game using the canvas, imagesprites, procedures, and timer.
A surface where you can put objects on a given location.
An interactive image that can be put on a canvas. It reacts to collisions and touches.

Keeping track of timing and current time. !Timer](https://raw.githubusercontent.com/cppignite/lessons/master/StarCall/Img/intro-timer.PNG)
We will need:
- Canvas (x1)
- Image sprite (x3)
For the score counter:
- Horizontal layouts (x3)
- Labels (x4)
- Button (x1)
- Timer (x1)
For music:
- Player(x1)
- Generate meteor at random location
- Handle touch event for the meteor
- Increment score and keep track of time
- Handle Edge collision
- Reset button
- Starsinthesky.jpg
- fireball.png
- game-over.png
- Magellanic Clouds.mp3
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[earth.png](https://raw.githubusercontent.com/cppignite/lessons/master/StarCall/Media/earth.png)