From 68e6953c37fae6b1d7e7420e601c506b5777f41c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Dar=C3=ADo=20Here=C3=B1=C3=BA?= Date: Thu, 9 Sep 2021 22:41:48 -0300 Subject: [PATCH] Minor fix (line 54) --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index f34dcc5..e150172 100644 --- a/README.md +++ b/README.md @@ -51,7 +51,7 @@ Version 1.1 adds a lot of new shaders: And there is also a method to run your own custom shaders. -*Some of the shaders are from the [spite/Wagner](https://github.com/spite/Wagner/) respoitory and only adapted to work in processing.* +*Some of the shaders are from the [spite/Wagner](https://github.com/spite/Wagner/) repository and only adapted to work in processing.* ## Example There are two API's to use the **PostFX** library. The basic one is very easy and removes responsibility of the **pass management**. The advanced way is, where you have to create pass instances yourself, but have the freedom to manage them by your own.