11[*]
22[*] GTKWave Analyzer v3.4.0 (w)1999-2022 BSI
3- [*] Thu Jan 11 15:57:18 2024
3+ [*] Tue May 28 13:58:05 2024
44[*]
55[dumpfile] "simulation/graphics_tb.fst"
6- [dumpfile_mtime] "Thu Jan 11 15:56:46 2024"
7- [dumpfile_size] 3732059
6+ [dumpfile_mtime] "Tue May 28 13:57:44 2024"
7+ [dumpfile_size] 5006722
88[savefile] "graphics_tb.gtkw"
9- [timestart] 12306207
10- [size] 2032 1104
11- [pos] 10 38
12- *-8.185387 12307205 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
9+ [timestart] 0
10+ [size] 2040 1110
11+ [pos] 7 36
12+ *-23.109203 17100000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1313[markername] AA
1414[markername] BB
1515[markername] CC
4141[sst_width] 253
4242[signals_width] 383
4343[sst_expanded] 1
44- [sst_vpaned_height] 335
44+ [sst_vpaned_height] 443
4545@28
46- graphics_tb.clock
47- graphics_tb.reset_n
46+ graphics_tb.graphics.spi_clock_in
47+ graphics_tb.graphics.spi_reset_n_in
48+ graphics_tb.graphics.display_clock_in
49+ graphics_tb.graphics.display_reset_n_in
4850@200
4951-
52+ -SPI registers
5053@22
5154graphics_tb.graphics.op_code_in[7:0]
5255@28
@@ -59,50 +62,74 @@ graphics_tb.operand_valid
5962graphics_tb.operand_count
6063@200
6164-
62- -Operation registers
6365@28
64- graphics_tb.graphics.assign_color_enable_flag
65- @24
66- graphics_tb.graphics.assign_color_index_reg[3:0]
66+ graphics_tb.graphics.spi_op_code_edge_monitor[1:0]
67+ graphics_tb.graphics.spi_operand_edge_monitor[1:0]
68+ @200
69+ -
70+ @22
71+ graphics_tb.graphics.assign_color_index_spi_domain[3:0]
72+ graphics_tb.graphics.assign_color_index[3:0]
73+ graphics_tb.graphics.assign_color_value_spi_domain[9:0]
74+ graphics_tb.graphics.assign_color_value[9:0]
75+ @28
76+ graphics_tb.graphics.assign_color_enable_spi_domain
77+ graphics_tb.graphics.assign_color_enable
78+ @200
79+ -
6780@22
68- graphics_tb.graphics.assign_color_value_reg[9:0]
81+ graphics_tb.graphics.sprite_x_position_spi_domain[9:0]
82+ graphics_tb.graphics.sprite_x_position[9:0]
83+ graphics_tb.graphics.sprite_y_position_spi_domain[9:0]
84+ graphics_tb.graphics.sprite_y_position[9:0]
85+ graphics_tb.graphics.sprite_width_spi_domain[9:0]
86+ graphics_tb.graphics.sprite_width[9:0]
87+ graphics_tb.graphics.sprite_color_count_spi_domain[4:0]
88+ graphics_tb.graphics.sprite_color_count[4:0]
89+ graphics_tb.graphics.sprite_palette_offset_spi_domain[3:0]
90+ graphics_tb.graphics.sprite_palette_offset[3:0]
6991@200
7092-
93+ @22
94+ graphics_tb.graphics.sprite_data_spi_domain[7:0]
95+ graphics_tb.graphics.sprite_data[7:0]
7196@28
72- graphics_tb.graphics.show_buffer_flag
97+ graphics_tb.graphics.sprite_data_valid_spi_domain
98+ graphics_tb.graphics.sprite_data_valid
99+ graphics_tb.graphics.sprite_enable_spi_domain
100+ graphics_tb.graphics.sprite_enable
73101@200
74102-
75- -Screen clearing
76103@28
77- graphics_tb.graphics.clear_buffer_flag
78- graphics_tb.graphics.clear_buffer_in_progress_flag
79- graphics_tb.graphics.pixel_pulse_counter[1:0]
80- @22
81- graphics_tb.graphics.clear_buffer_address_reg[17:0]
104+ graphics_tb.graphics.switch_buffer_spi_domain
105+ graphics_tb.graphics.switch_buffer
82106@200
83107-
84108-Sprite engine
85109@28
110+ graphics_tb.graphics.sprite_engine.clock_in
111+ graphics_tb.graphics.sprite_engine.reset_n_in
86112graphics_tb.graphics.sprite_engine.enable_in
87- @24
113+ @200
114+ -
115+ @22
88116graphics_tb.graphics.sprite_engine.x_position_in[9:0]
89117graphics_tb.graphics.sprite_engine.y_position_in[9:0]
90118graphics_tb.graphics.sprite_engine.width_in[9:0]
91119graphics_tb.graphics.sprite_engine.total_colors_in[4:0]
92120graphics_tb.graphics.sprite_engine.color_palette_offset_in[3:0]
93121@200
94122-
95- @28
96- graphics_tb.graphics.sprite_engine.data_valid_in
97123@22
98124graphics_tb.graphics.sprite_engine.data_in[7:0]
125+ @28
126+ graphics_tb.graphics.sprite_engine.data_valid_in
99127@200
100128-
101129@28
102130graphics_tb.graphics.sprite_engine.pixel_write_enable_out
103- @24
104- graphics_tb.graphics.sprite_engine.pixel_write_address_out[17:0]
105131@22
132+ graphics_tb.graphics.sprite_engine.pixel_write_address_out[17:0]
106133graphics_tb.graphics.sprite_engine.pixel_write_data_out[3:0]
107134@200
108135-
@@ -117,24 +144,33 @@ graphics_tb.graphics.sprite_engine.pixels_remaining[4:0]
117144-
118145-Display buffer
119146@28
147+ graphics_tb.graphics.display_buffers.clock_in
148+ graphics_tb.graphics.display_buffers.reset_n_in
149+ @200
150+ -
151+ @28
120152graphics_tb.graphics.display_buffers.pixel_write_enable_in
121- @25
153+ @24
122154graphics_tb.graphics.display_buffers.pixel_write_address_in[17:0]
123155@22
124156graphics_tb.graphics.display_buffers.pixel_write_data_in[3:0]
125157@200
126158-
159+ @25
160+ graphics_tb.graphics.display_buffers.pixel_read_address_in[17:0]
161+ @22
162+ graphics_tb.graphics.display_buffers.pixel_read_data_out[3:0]
163+ @200
164+ -
127165@28
128166graphics_tb.graphics.display_buffers.switch_write_buffer_in
129167@200
130168-
169+ -Display buffer internals
131170@24
132171graphics_tb.graphics.display_buffers.displayed_buffer
133- @200
134- -
135- @22
136- graphics_tb.graphics.display_buffers.pixel_read_address_in[17:0]
137- @200
138- -
172+ @28
173+ graphics_tb.graphics.display_buffers.buffer_switch_pending
174+ graphics_tb.graphics.display_buffers.clear_flag
139175[pattern_trace] 1
140176[pattern_trace] 0
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