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Merge pull request #244 from boriel/feature/update_doc_links
Update README.md links
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README.md

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@@ -9,9 +9,9 @@ ZX BASIC
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Copyleft (K) 2008, Jose Rodriguez-Rosa (a.k.a. Boriel) <http://www.boriel.com>
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All files in this project are covered under de GPLv3 LICENSE
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(Read <http://www.gnu.org/licenses/gpl.html>) except those placed in directories
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`library/` and `library-asm`. Those are licensed under MIT unless otherwise
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All files in this project are covered under the [GPLv3 LICENSE](http://www.gnu.org/licenses/gpl.html)
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except those placed in directories `library/` and `library-asm`.
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Those are licensed under [MIT license](https://en.wikipedia.org/wiki/MIT_License) unless otherwise
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specified in the files themselves (i.e. a different license). Anyway, all of
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the licenses for files under those directories allow binary closed-source
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(i.e. commercial) distribution of the files created with this compiler.
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This is a very little help file.
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For DOCUMENTATION in English go to the ZX BASIC Wiki:
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<http://www.zxbasic.net>
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For help, support, updates meet the community at my forum:
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<http://www.boriel.com/forum/zx-basic-compiler>
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- For DOCUMENTATION in English go to the [ZX BASIC docs](https://zxbasic.readthedocs.io/en/latest/).
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- For help, support, updates meet the community at the [forum](https://www.boriel.com/forum).
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INSTALLATION
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------------
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Go to the ZXBasic download page <http://www.boriel.com/wiki/en/index.php/ZX_BASIC:Archive>
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Go to the [ZXBasic download page](https://zxbasic.readthedocs.io/en/latest/archive/)
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and get the version most suitable for you.
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There are, basically, two flavors (both with identical capabilities):
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|---|---|---|
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| An in-game screenshot of Eleuterio by @*na_th_an* | Ingame screenshot of _El Hobbit_ by @*Wilco2000*| Ingame screenshot of _Knignt and Demonds DX_ by Einar Saukas
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See more examples at http://www.boriel.com/wiki/en/index.php/ZX_BASIC:Released_Programs
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See more examples at the [Relased Programs](https://zxbasic.readthedocs.io/en/latest/released_programs/) page.
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QUICK START
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-----------
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Congratulations! You're now ready to create compiled BASIC programs for
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your machine. Check and compile the examples included in the examples/ folder
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or go to the Wiki <http://zxbasic.net> for further info.
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or go to the [documentation page](https://zxbasic.readthedocs.io/en/latest/) for further info.
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AKNOWLEDGEMENTS
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---------------
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* Andre Adrian [adrianandre AT compuserve.de] from which I ripped the 32 bits
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Z80 MULT and DIV routines.
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See: <http://www.andreadrian.de/oldcpu/Z80_number_cruncher.html>
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See: http://www.andreadrian.de/oldcpu/Z80_number_cruncher.html
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* Matthew Wilson [matthew AT mjwilson.demon.co.uk] and
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Andy [fract AT zx-81.co.uk] from comp.sys.sinclair for their help on ROM FP-CALC usage.
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* Mulder <http://www.worldofspectrum.org/forums/member.php?u=1369> from World Of Spectrum
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* [Mulder](http://www.worldofspectrum.org/forums/member.php?u=1369) from World Of Spectrum
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for finding the nasty PRINT AT bug and the GTU8 bug.
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See: <http://www.worldofspectrum.org/forums/showthread.php?p=278416&posted=1#post278416>
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See: http://www.worldofspectrum.org/forums/showthread.php?p=278416&posted=1#post278416
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* Compiuter <http://www.speccy.org/foro/memberlist.php?mode=viewprofile&u=73> from
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* [Compiuter](http://www.speccy.org/foro/memberlist.php?mode=viewprofile&u=73) from
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Speccy.org for finding a bug in PRINT OVER 1 routine.
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* Britlion <http://www.boriel.com/forum/member/britlion/>
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* [Britlion](https://www.boriel.com/forum/member.php?action=profile&uid=129)
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for his HUGE contribution (both in optimizations, ideas and libraries).
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* LCD <http://members.inode.at/838331/index.html>
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* [LCD](http://members.inode.at/838331/index.html)
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Author of the BorIDE, which has also made many contributions to the project.
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* There are several more contributions (e.g. Thanks to them for their intensive testing!). And thank you all

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