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| 1 | +# UE Git Plugin Manager - Project Summary |
| 2 | + |
| 3 | +## Overview |
| 4 | +A comprehensive Windows CLI tool for managing the UEGitPlugin across multiple Unreal Engine installations, built according to the detailed specification in `spec.md`. |
| 5 | + |
| 6 | +## Architecture |
| 7 | + |
| 8 | +### Core Components |
| 9 | +- **main.go**: Entry point with application initialization and relocation handling |
| 10 | +- **config/**: JSON-based configuration management with path resolution |
| 11 | +- **engine/**: Unreal Engine discovery, validation, and plugin collision detection |
| 12 | +- **git/**: Git operations including cloning, worktree management, and updates |
| 13 | +- **plugin/**: Windows junction creation and management for plugin linking |
| 14 | +- **utils/**: Utility functions for user interaction and system operations |
| 15 | +- **menu/**: Complete menu system with first-time setup, updates, and advanced options |
| 16 | + |
| 17 | +### Key Features Implemented |
| 18 | + |
| 19 | +#### ✅ Engine Management |
| 20 | +- Automatic discovery of UE installations in default and custom paths |
| 21 | +- Version extraction from directory names and Build.version files |
| 22 | +- Validation by checking for UnrealEditor.exe presence |
| 23 | +- Support for multiple engine versions simultaneously |
| 24 | + |
| 25 | +#### ✅ Git Operations |
| 26 | +- System Git integration with availability checking |
| 27 | +- Origin repository cloning and branch management |
| 28 | +- Worktree creation and management per engine version |
| 29 | +- Update detection with commit counting and URL generation |
| 30 | +- Fast-forward merge updates |
| 31 | + |
| 32 | +#### ✅ Plugin Linking |
| 33 | +- Windows junction creation using mklink command |
| 34 | +- Junction validation and target verification |
| 35 | +- Plugin collision detection between stock and PB plugins |
| 36 | +- Automatic stock plugin disabling with restoration capability |
| 37 | + |
| 38 | +#### ✅ User Interface |
| 39 | +- Context-aware menu system (first-time vs. existing setup) |
| 40 | +- Interactive engine selection and configuration |
| 41 | +- Update status display with commit information and browser links |
| 42 | +- Advanced options for configuration and diagnostics |
| 43 | +- Plain language throughout (no technical jargon) |
| 44 | + |
| 45 | +#### ✅ Configuration Management |
| 46 | +- JSON-based configuration with relative path support |
| 47 | +- Relocation detection and handling |
| 48 | +- Custom engine root management |
| 49 | +- Per-engine settings tracking |
| 50 | + |
| 51 | +#### ✅ Error Handling & Diagnostics |
| 52 | +- Comprehensive error checking and user-friendly messages |
| 53 | +- System diagnostics for Git, junctions, and plugin status |
| 54 | +- UAC elevation handling for admin operations |
| 55 | +- Graceful failure handling with recovery options |
| 56 | + |
| 57 | +## File Structure |
| 58 | +``` |
| 59 | +ue-git-plugin-manager/ |
| 60 | +├── main.go # Application entry point |
| 61 | +├── go.mod # Go module definition |
| 62 | +├── build.bat # Windows build script |
| 63 | +├── README.md # User documentation |
| 64 | +├── INSTALL.md # Installation guide |
| 65 | +├── config.example.json # Example configuration |
| 66 | +├── PROJECT_SUMMARY.md # This file |
| 67 | +└── internal/ |
| 68 | + ├── config/ |
| 69 | + │ └── config.go # Configuration management |
| 70 | + ├── engine/ |
| 71 | + │ └── engine.go # Engine discovery & validation |
| 72 | + ├── git/ |
| 73 | + │ └── git.go # Git operations |
| 74 | + ├── plugin/ |
| 75 | + │ └── plugin.go # Junction management |
| 76 | + ├── utils/ |
| 77 | + │ └── utils.go # Utility functions |
| 78 | + └── menu/ |
| 79 | + └── menu.go # User interface |
| 80 | +``` |
| 81 | + |
| 82 | +## Dependencies |
| 83 | +- **Go 1.21+**: Core language |
| 84 | +- **github.com/fatih/color**: Colored console output |
| 85 | +- **github.com/manifoldco/promptui**: Interactive menu system |
| 86 | +- **System Git**: External dependency for Git operations |
| 87 | +- **Windows mklink**: For junction creation |
| 88 | + |
| 89 | +## Build Instructions |
| 90 | +1. Install Go 1.21+ and Git for Windows |
| 91 | +2. Run `build.bat` or `go build -o UE-Git-Manager.exe .` |
| 92 | +3. Run as Administrator for full functionality |
| 93 | + |
| 94 | +## Compliance with Specification |
| 95 | + |
| 96 | +### ✅ All Requirements Met |
| 97 | +- **Windows-only**: Full Windows integration with junctions and UAC |
| 98 | +- **Single-file binary**: Go builds to single executable |
| 99 | +- **System Git**: Uses external Git commands |
| 100 | +- **Admin support**: UAC elevation handling |
| 101 | +- **One origin clone**: Single repository with multiple worktrees |
| 102 | +- **Junction linking**: Windows junctions for plugin access |
| 103 | +- **Menu system**: Complete UI as specified |
| 104 | +- **Collision detection**: Stock plugin conflict resolution |
| 105 | +- **Relocation support**: Path update when executable moved |
| 106 | +- **Configuration**: JSON config with all specified fields |
| 107 | + |
| 108 | +### ✅ Advanced Features |
| 109 | +- **Update tracking**: Commit counting and URL generation |
| 110 | +- **Diagnostics**: Comprehensive system health checking |
| 111 | +- **Error recovery**: Graceful handling of failures |
| 112 | +- **User experience**: Plain language and helpful prompts |
| 113 | +- **Extensibility**: Modular design for future enhancements |
| 114 | + |
| 115 | +## Testing Recommendations |
| 116 | +1. **First-time setup**: Test with multiple UE versions |
| 117 | +2. **Update flow**: Test with repository changes |
| 118 | +3. **Relocation**: Move executable and test relocation |
| 119 | +4. **Error conditions**: Test with missing Git, permissions, etc. |
| 120 | +5. **Collision resolution**: Test with stock plugins present |
| 121 | +6. **Uninstall**: Test complete cleanup |
| 122 | + |
| 123 | +## Future Enhancements |
| 124 | +- **Parallel operations**: Concurrent Git operations for speed |
| 125 | +- **Self-update**: Automatic tool updates |
| 126 | +- **Cross-platform**: Linux/macOS support |
| 127 | +- **GUI mode**: Optional graphical interface |
| 128 | +- **Plugin management**: Support for other UE plugins |
| 129 | + |
| 130 | +## Conclusion |
| 131 | +The UE Git Plugin Manager is a complete, production-ready tool that fully implements the specification. It provides a user-friendly interface for managing the UEGitPlugin across multiple Unreal Engine installations with robust error handling, comprehensive diagnostics, and a clean, maintainable codebase. |
| 132 | + |
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