Skip to content

Lia scripts list is empty no matter what in UE project #28

@gribuser

Description

@gribuser

I am trying to integrate Lua to my Unreal 5.3 C++ project. All is fine except that I can't get this debugger to see my .lua files. I have used lua_dkm_debug.json (next to .exe and to .dll) with absolute and relative paths (relative to exec, relative to project folder, relative to source code folder, whatever). I have put .lua files literally everywhere in my project folder in the hope the debugger will pick one so I could figure out what's going on. All my effort was in vain, with or without lua_dkm_debug.json - no .lua files picked up.
So, am I doing something wrong or is it a plugin bug? Looks like a bug, but can't know for sure, debugging VS plugins is a bit above my current skills...
ps. VS 2022

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions