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📝 Updated readme
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Assets/AppServices/README.md

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@@ -9,9 +9,9 @@ For game developers looking to use Azure App Services (previously Mobile Service
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3. Create an Azure App Service [Mobile App](https://portal.azure.com)
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* Create a Table (using Easy Tables) for app data.
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## Unity 5 leaderboard demo
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[App Services Demo project](https://github.com/Unity3dAzure/AppServicesDemo) will run inside UnityEditor on Mac or Windows. (The demo project has got everything bundled in and does not require any additional assets to work.)
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For detailed instructions read my developer blog on how to [use Azure App Services with Unity project](http://www.deadlyfingers.net/azure/azure-app-services-for-unity3d/).
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## Azure App Services Demos for Unity 5
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Try the [Azure App Services Demos](https://github.com/Unity3dAzure/AppServicesDemo) project for Unity 5 on Mac / Windows. (The demo project has got everything already bundled in and does not require any additional assets to work. Just wire it up with your [Azure App Service](https://portal.azure.com) and run it right inside the Unity Editor.)
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For detailed instructions read my developer blog on [how to setup Azure App Services and Unity demo project](http://www.deadlyfingers.net/azure/azure-app-services-for-unity3d/).
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## Supported Features
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### MobileServiceClient
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void Update<T>(T item, Action<IRestResponse<T>> callback = null) where T : new();
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void Delete<T>(string id, Action<IRestResponse<T>> callback = null) where T : new();
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void Query<T>(CustomQuery query, Action<IRestResponse<List<T>>> callback = null) where T : new();
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void Query<T>(CustomQuery query, Action<IRestResponse<T>> callback = null) where T : INestedResults, new();
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void Lookup<T>(string id, Action<IRestResponse<T>> callback = null) where T : new();
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## Sample usage
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```
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using UnityEngine;

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