Releases: Unity-Technologies/com.unity.netcode.gameobjects
Releases · Unity-Technologies/com.unity.netcode.gameobjects
v7.1.1
26 Mar 16:32
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7.1.1 (2019-03-26)
Bug Fixes
serialization: Fixed an issue with serializing non nullable values (68dba4a )
v7.1.0
25 Mar 20:49
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7.1.0 (2019-03-25)
Features
serialization: Added support for writing nulls (d6a8bf6 )
v7.0.1
25 Mar 19:49
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7.0.1 (2019-03-25)
Bug Fixes
spawning: Soft sync instanceId generator was not included in builds (7b30ad0 )
v7.0.0
22 Mar 16:37
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7.0.0 (2019-03-22)
Code Refactoring
Made Arithmetic constants internal (fb70806 )
Made MLAPIConstants internal (2c74a60 )
Removed legacy BitWriter and BitReader (718676b )
BREAKING CHANGES
Removed legacy BitWriterDeprecated and BitReaderDeprecated
Removes Arithmetic constants from the public API
Removes MLAPIConstants from the public API
v6.2.0
21 Mar 16:26
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6.2.0 (2019-03-21)
Bug Fixes
serialization: Fixes reading and writing rotations (287b0e8 ), closes #178
Features
serialization: Adds non packed quaternion writing (e0b1d27 )
v6.1.5
20 Mar 19:27
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6.1.5 (2019-03-20)
Bug Fixes
bitreader: Fixes reading of NetworkedBehaviour instances (5d59eb3 )
Payload Hotfix
17 Mar 12:32
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This release fixes an issue where payload streams would not properly be copied. This is backwards compatible.
RPC Cache Signature Hotfix
17 Mar 11:49
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This fixes an issue where two RPC hashes would collide if the RPC had no parameter.
This is recommended for everyone using >= v6.1.0. It is backwards compatible.
RPC Caching Hotfix
13 Mar 07:11
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This is a quick hotfix that fixes an issue causing RPC's to not be cached properly.
Everyone using v6.1.0 should upgrade to this. Older versions are not affected.
Minor Fix
12 Mar 19:08
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This fixes an issue that would cause NetworkedBehaviours that are disabled to not be registered to the NetworkedObject.