@@ -260,13 +260,11 @@ void DelayedSpawnAction(Stream continuationStream)
260260 }
261261 }
262262
263- bool destroyWithScene = continuationReader . ReadBool ( ) ;
264-
265263 Vector3 pos = new Vector3 ( continuationReader . ReadSinglePacked ( ) , continuationReader . ReadSinglePacked ( ) , continuationReader . ReadSinglePacked ( ) ) ;
266264 Quaternion rot = Quaternion . Euler ( continuationReader . ReadSinglePacked ( ) , continuationReader . ReadSinglePacked ( ) , continuationReader . ReadSinglePacked ( ) ) ;
267265
268266 NetworkedObject netObject = SpawnManager . CreateLocalNetworkedObject ( softSync , instanceId , prefabHash , pos , rot ) ;
269- SpawnManager . SpawnNetworkedObjectLocally ( netObject , networkId , softSync , isPlayerObject , ownerId , continuationStream , false , 0 , true , destroyWithScene ) ;
267+ SpawnManager . SpawnNetworkedObjectLocally ( netObject , networkId , softSync , isPlayerObject , ownerId , continuationStream , false , 0 , true , false ) ;
270268 }
271269
272270 NetworkingManager . Singleton . IsConnectedClient = true ;
@@ -336,21 +334,14 @@ internal static void HandleAddObject(ulong clientId, Stream stream)
336334 }
337335 }
338336
339- bool destroyWithScene = reader . ReadBool ( ) ;
340-
341337 Vector3 pos = new Vector3 ( reader . ReadSinglePacked ( ) , reader . ReadSinglePacked ( ) , reader . ReadSinglePacked ( ) ) ;
342338 Quaternion rot = Quaternion . Euler ( reader . ReadSinglePacked ( ) , reader . ReadSinglePacked ( ) , reader . ReadSinglePacked ( ) ) ;
343339
344340 bool hasPayload = reader . ReadBool ( ) ;
345341 int payLoadLength = hasPayload ? reader . ReadInt32Packed ( ) : 0 ;
346342
347343 NetworkedObject netObject = SpawnManager . CreateLocalNetworkedObject ( softSync , instanceId , prefabHash , pos , rot ) ;
348- SpawnManager . SpawnNetworkedObjectLocally ( netObject , networkId , softSync , isPlayerObject , ownerId , stream , hasPayload , payLoadLength , true , destroyWithScene ) ;
349-
350- /*
351- NetworkedObject netObject = SpawnManager.CreateSpawnedObject(SpawnManager.GetNetworkedPrefabIndexOfHash(prefabHash), networkId, ownerId, isPlayerObject,
352- sceneSpawnedInIndex, sceneDelayedSpawn, destroyWithScene, new Vector3(xPos, yPos, zPos), Quaternion.Euler(xRot, yRot, zRot), true, stream, hasPayload, payLoadLength, true);
353- */
344+ SpawnManager . SpawnNetworkedObjectLocally ( netObject , networkId , softSync , isPlayerObject , ownerId , stream , hasPayload , payLoadLength , true , false ) ;
354345 }
355346 }
356347
@@ -443,19 +434,12 @@ internal static void HandleAddObjects(ulong clientId, Stream stream)
443434 instanceId = 0 ;
444435 }
445436 }
446-
447- bool destroyWithScene = reader . ReadBool ( ) ;
448437
449438 Vector3 pos = new Vector3 ( reader . ReadSinglePacked ( ) , reader . ReadSinglePacked ( ) , reader . ReadSinglePacked ( ) ) ;
450439 Quaternion rot = Quaternion . Euler ( reader . ReadSinglePacked ( ) , reader . ReadSinglePacked ( ) , reader . ReadSinglePacked ( ) ) ;
451440
452- /*
453- NetworkedObject netObject = SpawnManager.CreateSpawnedObject(SpawnManager.GetNetworkedPrefabIndexOfHash(prefabHash), networkId, ownerId, isPlayerObject,
454- sceneSpawnedInIndex, sceneDelayedSpawn, destroyWithScene, new Vector3(xPos, yPos, zPos), Quaternion.Euler(xRot, yRot, zRot), true, stream, false, 0, true);
455- */
456-
457441 NetworkedObject netObject = SpawnManager . CreateLocalNetworkedObject ( softSync , instanceId , prefabHash , pos , rot ) ;
458- SpawnManager . SpawnNetworkedObjectLocally ( netObject , networkId , softSync , isPlayerObject , ownerId , stream , false , 0 , true , destroyWithScene ) ;
442+ SpawnManager . SpawnNetworkedObjectLocally ( netObject , networkId , softSync , isPlayerObject , ownerId , stream , false , 0 , true , false ) ;
459443 }
460444 }
461445 }
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