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Copy file name to clipboardExpand all lines: Packages/com.unity.inputsystem/CHANGELOG.md
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@@ -14,6 +14,7 @@ however, it has to be formatted properly to pass verification tests.
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- Replaced "Look" rebinding button for "Keyboard" control scheme with a mouse sensitivity slider in `RebindingUISample` to illustrate how to support customizing scaling of mouse deltas and how to reapply the persisted setting between runs.
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- Changed: Input System no longer depends the obsolete com.unity.modules.vr package.
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- Removed code that had to do with Unity versions older than Unity 2021.3 LTS.
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- Removed code that had to do with Unity versions older than Unity 2022.3 LTS.
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### Added
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- Added an example of how to swap two similar controls to the `RebindingUISample`. This is accessible via a button with two arrows at the right hand-side of the screen. Pressing the button allows swapping the current bindings of the "Move" and "Look" gamepad bindings via the new `RebindActionUI.SwapBinding(RebindActionUI other)` method.
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