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Description
I wanted to try the "GL window" example in the latest Swift version and for some reason all the other libraries loads ok, but not ANY of the CGLFW versions. Which is totally confusing to someone new to Swift like me. I don't even think the error message is correct, Github has that tag, but Swift is blind to this. Hopefully a quick fix...?
My package file
// swift-tools-version:5.1
import PackageDescription
let package = Package(
name: "glWindow",
products: [
.executable(name: "glWindow", targets: ["glWindow"]),
],
dependencies: [
.package(url: "https://github.com/SwiftGL/OpenGL.git", from: "3.0.0"),
.package(url: "https://github.com/SwiftGL/Math.git", from: "2.0.0"),
.package(url: "https://github.com/SwiftGL/Image.git", from: "2.0.0"),
.package(url: "https://github.com/SwiftGL/CGLFW3Linux.git", from: "1.0.1"),
],
targets: [
.target(name: "glWindow", dependencies: ["SGLMath", "SGLImage", "SGLOpenGL", "CGLFW3Linux"], path: "."),
]
)
Results in:
joakim: swift build
Updating https://github.com/SwiftGL/Image.git
Updating https://github.com/SwiftGL/OpenGL.git
Updating https://github.com/SwiftGL/Math.git
Updating https://github.com/SwiftGL/CGLFW3Linux.git
error: the package dependency graph could not be resolved; unable to find any available tag for the following requirements:
https://github.com/SwiftGL/CGLFW3Linux.git @ 1.0.1..<2.0.0
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