diff --git a/fgd/brush/trigger/trigger_teleport.fgd b/fgd/brush/trigger/trigger_teleport.fgd index b03fa7b5..4b64c1ab 100644 --- a/fgd/brush/trigger/trigger_teleport.fgd +++ b/fgd/brush/trigger/trigger_teleport.fgd @@ -33,7 +33,7 @@ uselandmarkangles(boolean) : "Use Destination Angles" : 1 : "Forces the teleported object to snap to the angles of the destination." - snapvelocitytodestinationangles[MOMENTUM](boolean) : "Snap Velocity To Destination Angles" : 1 : "If Use Destination Angles is enabled, also snap the teleported object's horizontal velocity direction to the angles of the destination." + snapvelocitytodestangles[MOMENTUM](boolean) : "Snap Velocity To Destination Angles" : 1 : "If Use Destination Angles is enabled, also snap the teleported object's horizontal velocity direction to the angles of the destination." checkdestifclearforplayer[-MOMENTUM](boolean) : "Only Spawn-Valid Destinations" : 0 : "Only teleport if there is a clear teleport destination." diff --git a/fgd/point/point/point_teleport.fgd b/fgd/point/point/point_teleport.fgd index 40b27ed7..71ba4ef8 100644 --- a/fgd/point/point/point_teleport.fgd +++ b/fgd/point/point/point_teleport.fgd @@ -16,7 +16,7 @@ UseDestinationAngles[MOMENTUM](boolean) : "Use Destination Angles" : 0 : "Forces the teleported object to snap to the angles of the destination." - snapvelocitytodestinationangles[MOMENTUM](boolean) : "Snap Velocity To Destination Angles" : 1 : "If Use Destination Angles is enabled, also snap the teleported object's horizontal velocity direction to the angles of the destination." + snapvelocitytodestangles[MOMENTUM](boolean) : "Snap Velocity To Destination Angles" : 1 : "If Use Destination Angles is enabled, also snap the teleported object's horizontal velocity direction to the angles of the destination." VelocityMode[MOMENTUM](choices) : "Velocity Mode" : 0 = [