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radiopanel.txt has been the alternative to source 1 vgui panels for quite some while now.
Sadly it has some major limitations like only being able to store 4 pages of panels (radio, radio1, radio2 and radio3) and requiring us to override the default radiopanel.txt file inside the map vpk. Currently there is also no way of opening the radio panel from server side, only if the player opens it via console or default bind.
It would be amazing if we could open and send a radiopanel page to the player from script to let the player choose various actions.
Something like this
CSPlayerController.ShowRadioPanel(radioPanelConfig: RadioPanelConfig): void;CSPlayerController.HideRadioPanel(): void;interfaceRadioPanelConfig{
title: string;// The title of the panel
timeout: number;// The duration of the panel in secondsoption1?: {label: string;callback?: ()=>void},// option bound to key 1option2?: {label: string;callback?: ()=>void},// option bound to key 2option3?: {label: string;callback?: ()=>void},// option bound to key 3option4?: {label: string;callback?: ()=>void},// option bound to key 4option5?: {label: string;callback?: ()=>void},// option bound to key 5option6?: {label: string;callback?: ()=>void},// option bound to key 6option7?: {label: string;callback?: ()=>void},// option bound to key 7option8?: {label: string;callback?: ()=>void},// option bound to key 8option9?: {label: string;callback?: ()=>void},// option bound to key 9}
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radiopanel.txt has been the alternative to source 1 vgui panels for quite some while now.
Sadly it has some major limitations like only being able to store 4 pages of panels (radio, radio1, radio2 and radio3) and requiring us to override the default radiopanel.txt file inside the map vpk. Currently there is also no way of opening the radio panel from server side, only if the player opens it via console or default bind.
It would be amazing if we could open and send a radiopanel page to the player from script to let the player choose various actions.
Something like this
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