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.github/workflows/.ci.yml

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- name: Build
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run: |
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bun build
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bun run build
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echo > ./dist/.nojekyll
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

README.md

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@@ -11,19 +11,20 @@ This is a sprite-based performance test that compares a set of Javascript-based
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- Compare drawing of graphics/shapes and sprites through the type query
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- Different libraries used to render the scene are chosen only if they have been maintained in the previous month of this benchmark. The following libraries compared and sorted by popularity (stars) are:
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| Name | Stars | Last Commit | Description | Game engine |
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| ------------------------------------------------------- | ------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------- | ----------- |
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| [three.js](https://github.com/mrdoob/three.js) | ![GitHub Repo stars](https://img.shields.io/github/stars/mrdoob/three.js) | ![GitHub last commit](https://img.shields.io/github/last-commit/mrdoob/three.js) | JavaScript 3D library. | no |
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| [PixiJS](https://github.com/pixijs/pixi.js) | ![GitHub Repo stars](https://img.shields.io/github/stars/pixijs/pixi.js) | ![GitHub last commit](https://img.shields.io/github/last-commit/pixijs/pixi.js) | The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer. | no |
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| [Phaser](https://github.com/photonstorm/phaser) | ![GitHub Repo stars](https://img.shields.io/github/stars/photonstorm/phaser) | ![GitHub last commit](https://img.shields.io/github/last-commit/photonstorm/phaser) | Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. | yes |
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| [Babylon.js](https://github.com/BabylonJS/Babylon.js) | ![GitHub Repo stars](https://img.shields.io/github/stars/BabylonJS/Babylon.js) | ![GitHub last commit](https://img.shields.io/github/last-commit/BabylonJS/Babylon.js) | Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework. | yes |
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| [Two.js](https://github.com/jonobr1/two.js) | ![GitHub Repo stars](https://img.shields.io/github/stars/jonobr1/two.js) | ![GitHub last commit](https://img.shields.io/github/last-commit/jonobr1/two.js) | A renderer agnostic two-dimensional drawing api for the web. | no |
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| [Hilo](https://github.com/hiloteam/Hilo) | ![GitHub Repo stars](https://img.shields.io/github/stars/hiloteam/Hilo) | ![GitHub last commit](https://img.shields.io/github/last-commit/hiloteam/Hilo) | A Cross-end HTML5 Game development solution developed by Alibaba Group | yes |
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| [MelonJS](https://github.com/melonjs/melonjs) | ![GitHub Repo stars](https://img.shields.io/github/stars/melonjs/melonjs) | ![GitHub last commit](https://img.shields.io/github/last-commit/melonjs/melonjs) | A fresh & lightweight javascript game engine. | yes |
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| [Kaboom](https://github.com/replit/kaboom) (deprecated) | ![GitHub Repo stars](https://img.shields.io/github/stars/replit/kaboom) | ![GitHub last commit](https://img.shields.io/github/last-commit/replit/kaboom) | 💥 JavaScript game library. | yes |
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| [Excalibur](https://github.com/excaliburjs/Excalibur) | ![GitHub Repo stars](https://img.shields.io/github/stars/excaliburjs/Excalibur) | ![GitHub last commit](https://img.shields.io/github/last-commit/excaliburjs/Excalibur) | 🎮 Your friendly TypeScript 2D game engine for the web 🗡️ | yes |
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| [Kaplay](https://github.com/kaplayjs/kaplay) | ![GitHub Repo stars](https://img.shields.io/github/stars/kaplayjs/kaplay) | ![GitHub last commit](https://img.shields.io/github/last-commit/kaplayjs/kaplay) | 🦖 A JavaScript/TypeScript Game Library that feels like a game. | yes |
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| [Kontra](https://github.com/straker/kontra) | ![GitHub Repo stars](https://img.shields.io/github/stars/straker/kontra) | ![GitHub last commit](https://img.shields.io/github/last-commit/straker/kontra) | A lightweight JavaScript gaming micro-library, optimized for js13kGames. | yes |
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| Name | Stars | Last Commit | Description | Game engine |
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| ------------------------------------------------------- | -------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------- | ----------- |
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| [three.js](https://github.com/mrdoob/three.js) | ![GitHub Repo stars](https://img.shields.io/github/stars/mrdoob/three.js) | ![GitHub last commit](https://img.shields.io/github/last-commit/mrdoob/three.js) | JavaScript 3D library. | no |
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| [PixiJS](https://github.com/pixijs/pixi.js) | ![GitHub Repo stars](https://img.shields.io/github/stars/pixijs/pixi.js) | ![GitHub last commit](https://img.shields.io/github/last-commit/pixijs/pixi.js) | The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer. | no |
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| [Phaser](https://github.com/photonstorm/phaser) | ![GitHub Repo stars](https://img.shields.io/github/stars/photonstorm/phaser) | ![GitHub last commit](https://img.shields.io/github/last-commit/photonstorm/phaser) | Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. | yes |
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| [Babylon.js](https://github.com/BabylonJS/Babylon.js) | ![GitHub Repo stars](https://img.shields.io/github/stars/BabylonJS/Babylon.js) | ![GitHub last commit](https://img.shields.io/github/last-commit/BabylonJS/Babylon.js) | Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework. | yes |
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| [Two.js](https://github.com/jonobr1/two.js) | ![GitHub Repo stars](https://img.shields.io/github/stars/jonobr1/two.js) | ![GitHub last commit](https://img.shields.io/github/last-commit/jonobr1/two.js) | A renderer agnostic two-dimensional drawing api for the web. | no |
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| [Hilo](https://github.com/hiloteam/Hilo) | ![GitHub Repo stars](https://img.shields.io/github/stars/hiloteam/Hilo) | ![GitHub last commit](https://img.shields.io/github/last-commit/hiloteam/Hilo) | A Cross-end HTML5 Game development solution developed by Alibaba Group | yes |
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| [MelonJS](https://github.com/melonjs/melonjs) | ![GitHub Repo stars](https://img.shields.io/github/stars/melonjs/melonjs) | ![GitHub last commit](https://img.shields.io/github/last-commit/melonjs/melonjs) | A fresh & lightweight javascript game engine. | yes |
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| [Kaboom](https://github.com/replit/kaboom) (deprecated) | ![GitHub Repo stars](https://img.shields.io/github/stars/replit/kaboom) | ![GitHub last commit](https://img.shields.io/github/last-commit/replit/kaboom) | 💥 JavaScript game library. | yes |
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| [Excalibur](https://github.com/excaliburjs/Excalibur) | ![GitHub Repo stars](https://img.shields.io/github/stars/excaliburjs/Excalibur) | ![GitHub last commit](https://img.shields.io/github/last-commit/excaliburjs/Excalibur) | 🎮 Your friendly TypeScript 2D game engine for the web 🗡️ | yes |
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| [Kaplay](https://github.com/kaplayjs/kaplay) | ![GitHub Repo stars](https://img.shields.io/github/stars/kaplayjs/kaplay) | ![GitHub last commit](https://img.shields.io/github/last-commit/kaplayjs/kaplay) | 🦖 A JavaScript/TypeScript Game Library that feels like a game. | yes |
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| [Kontra](https://github.com/straker/kontra) | ![GitHub Repo stars](https://img.shields.io/github/stars/straker/kontra) | ![GitHub last commit](https://img.shields.io/github/last-commit/straker/kontra) | A lightweight JavaScript gaming micro-library, optimized for js13kGames. | yes |
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| [Litecanvas](https://github.com/litecanvas/game-engine) | ![GitHub Repo stars](https://img.shields.io/github/stars/litecanvas/game-engine) | ![GitHub last commit](https://img.shields.io/github/last-commit/litecanvas/game-engine) | Lightweight (~4kb) HTML5 canvas 2D engine suitable for small games, prototypes, creative coding, etc. | yes |
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## Canvas and WebGL
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