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docs: update README.md with updated library descriptions
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README.md

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@@ -8,20 +8,20 @@ This is a sprite-based performance test that compares a set of Javascript-based
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- A preset of up to 10.000 different sprites moving on a canvas with various speed
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- A custom option through the count query is also available for comparing sprite counts between libraries more freely. Be aware that drawing a large number of sprites on specific libraries may cause the test to freeze.
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- Compare drawing of graphics/shapes and sprites through the type query
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- Compare drawing of graphics/shapes and sprites through the type query
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- Different libraries used to render the scene are chosen only if they have been maintained in the previous month of this benchmark (17.01.2023). The following libraries compared and sorted by popularity (stars) are:
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| Name | Stars | Last Commit | Description | Game engine |
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| ----------------------------------------------------- | ------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------- | --------------------------------------------------------------------------- | ----------- |
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| [three.js](https://github.com/mrdoob/three.js) | ![GitHub Repo stars](https://img.shields.io/github/stars/mrdoob/three.js) | ![GitHub last commit](https://img.shields.io/github/last-commit/mrdoob/three.js) | JavaScript 3D library | no |
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| [PixiJS](https://github.com/pixijs/pixi.js) | ![GitHub Repo stars](https://img.shields.io/github/stars/pixijs/pixi.js) | ![GitHub last commit](https://img.shields.io/github/last-commit/pixijs/pixi.js) | Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback | no |
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| [Phaser](https://github.com/photonstorm/phaser) | ![GitHub Repo stars](https://img.shields.io/github/stars/photonstorm/phaser) | ![GitHub last commit](https://img.shields.io/github/last-commit/photonstorm/phaser) | A popular, polished, free HTML5 game framework. | yes |
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| [Babylon.js](https://github.com/BabylonJS/Babylon.js) | ![GitHub Repo stars](https://img.shields.io/github/stars/BabylonJS/Babylon.js) | ![GitHub last commit](https://img.shields.io/github/last-commit/BabylonJS/Babylon.js) | a complete JavaScript framework for building 3D games with HTML 5 and WebGL | yes |
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| [Two.js](https://github.com/jonobr1/two.js) | ![GitHub Repo stars](https://img.shields.io/github/stars/jonobr1/two.js) | ![GitHub last commit](https://img.shields.io/github/last-commit/jonobr1/two.js) | A renderer agnostic two-dimensional drawing api for the web. | no |
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| [Hilo](https://github.com/hiloteam/Hilo) | ![GitHub Repo stars](https://img.shields.io/github/stars/hiloteam/Hilo) | ![GitHub last commit](https://img.shields.io/github/last-commit/hiloteam/Hilo) | A Cross-end HTML5 Game development solution developed by Alibaba Group | yes |
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| [MelonJS](https://github.com/melonjs/melonjs) | ![GitHub Repo stars](https://img.shields.io/github/stars/melonjs/melonjs) | ![GitHub last commit](https://img.shields.io/github/last-commit/melonjs/melonjs) | Can use Tiled Map Editor, the engine is declared "lightweight" | yes |
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| [Kaboom](https://github.com/replit/kaboom) | ![GitHub Repo stars](https://img.shields.io/github/stars/replit/kaboom) | ![GitHub last commit](https://img.shields.io/github/last-commit/replit/kaboom) | JavaScript game library | yes |
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| [Kontra](https://github.com/straker/kontra) | ![GitHub Repo stars](https://img.shields.io/github/stars/straker/kontra) | ![GitHub last commit](https://img.shields.io/github/last-commit/straker/kontra) | A lightweight JavaScript gaming micro-library, optimized for js13kGames. | yes |
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| Name | Stars | Last Commit | Description | Game engine |
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| ----------------------------------------------------- | ------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------- | ----------- |
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| [three.js](https://github.com/mrdoob/three.js) | ![GitHub Repo stars](https://img.shields.io/github/stars/mrdoob/three.js) | ![GitHub last commit](https://img.shields.io/github/last-commit/mrdoob/three.js) | JavaScript 3D library. | no |
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| [PixiJS](https://github.com/pixijs/pixi.js) | ![GitHub Repo stars](https://img.shields.io/github/stars/pixijs/pixi.js) | ![GitHub last commit](https://img.shields.io/github/last-commit/pixijs/pixi.js) | The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer. | no |
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| [Phaser](https://github.com/photonstorm/phaser) | ![GitHub Repo stars](https://img.shields.io/github/stars/photonstorm/phaser) | ![GitHub last commit](https://img.shields.io/github/last-commit/photonstorm/phaser) | Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. | yes |
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| [Babylon.js](https://github.com/BabylonJS/Babylon.js) | ![GitHub Repo stars](https://img.shields.io/github/stars/BabylonJS/Babylon.js) | ![GitHub last commit](https://img.shields.io/github/last-commit/BabylonJS/Babylon.js) | Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework. | yes |
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| [Two.js](https://github.com/jonobr1/two.js) | ![GitHub Repo stars](https://img.shields.io/github/stars/jonobr1/two.js) | ![GitHub last commit](https://img.shields.io/github/last-commit/jonobr1/two.js) | A renderer agnostic two-dimensional drawing api for the web. | no |
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| [Hilo](https://github.com/hiloteam/Hilo) | ![GitHub Repo stars](https://img.shields.io/github/stars/hiloteam/Hilo) | ![GitHub last commit](https://img.shields.io/github/last-commit/hiloteam/Hilo) | A Cross-end HTML5 Game development solution developed by Alibaba Group | yes |
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| [MelonJS](https://github.com/melonjs/melonjs) | ![GitHub Repo stars](https://img.shields.io/github/stars/melonjs/melonjs) | ![GitHub last commit](https://img.shields.io/github/last-commit/melonjs/melonjs) | A fresh & lightweight javascript game engine. | yes |
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| [Kaboom](https://github.com/replit/kaboom) | ![GitHub Repo stars](https://img.shields.io/github/stars/replit/kaboom) | ![GitHub last commit](https://img.shields.io/github/last-commit/replit/kaboom) | 💥 JavaScript game library. | yes |
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| [Kontra](https://github.com/straker/kontra) | ![GitHub Repo stars](https://img.shields.io/github/stars/straker/kontra) | ![GitHub last commit](https://img.shields.io/github/last-commit/straker/kontra) | A lightweight JavaScript gaming micro-library, optimized for js13kGames. | yes |
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## Canvas and WebGL
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