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Some settings are ignored when the save is loaded after a crash #171

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@GDuroS

I have a yaml for

  start_with_consumables:
    # Choose whether to start with basic consumables (99 rupees, 10 deku sticks, 20 deku nuts).
    'false': 50
    'true': 0
  receive_filled_wallets:
    # Choose whether you receive wallets pre-filled (not including the starting wallet).
    'false': 50
    'true': 0
  start_with_inverted_time:
    # Choose whether time starts out inverted at Day 1, even after a reset.
    'false': 50
    'true': 0

When the game starts, it loads correctly without money and normal time. However, if the game crashes (it does a lot) and the save is loaded, the waller starts filled (tested on kid's wallet, not sure if I get 99 or full wallet). Edit: With Adult's Wallet, it gives the full ammount too.

This was played on a "multiworld" but with only one player.

Also, the day starts normal when the game starts, but if you load a save, it starts inverted even if I had no oportunity to try song of inverted time.

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