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Weekly Regular Documentation Revisions 11.10-11.16 - develop (#1950)
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CREDITS.md

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- Fix an issue that the techno with weapon with `AA=yes` and `AG=no` would not auto targeting units that are falling, such as paratroopers
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- Dehardcode the `ZAdjust` of warhead anim
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- Fix an issue where some effects pointing to a unit were not properly cleared when the unit changed its owner
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- Fix an issue where the vanilla script ignores jumpjets.
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- Fix an issue where the vanilla script ignores jumpjets
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- **solar-III (凤九歌)**
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- Target scanning delay customization (documentation)
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- Skip target scanning function calling for unarmed technos (documentation)

docs/Whats-New.md

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- Fixed `MovementZone=Subterannean` harvesters being unable to find docks if in area enclosed by water, cliffs etc. (by Starkku)
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- Fixed an issue where some effects pointing to a unit were not properly cleared when the unit changed its owner (by TaranDahl)
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- Allow Reveal Crate to take effect when picking up by another player controlled house in campaign (by Trsdy)
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- Fixed an issue where the vanilla script ignores jumpjets. (by TaranDahl)
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- Fixed an issue where the vanilla script ignores jumpjets (by TaranDahl)
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- Fixed the issue where trigger events 2, 53 and 54 in persistent type triggers would be activated unconditionally after activation (by FlyStar)
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Phobos fixes:

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