@@ -466,10 +466,9 @@ message MovingObject
466466 //
467467 optional uint32 index = 2 ;
468468
469- // Position of the wheel (geometric center of the wheel).
470- // The reference system is the vehicle frame (center of bounding box).
471- // Right-handed, x-axis shows into driving direction "forward".
472- // Rough Approximation: The z-value shows the damping.
469+ // Vector pointing from the vehicle's reference system (center of bounding
470+ // box) to the geometric center of the wheel.
471+ // The geometric center is measured when the vehicle is in resting position.
473472 //
474473 optional Vector3d position = 3 ;
475474
@@ -495,16 +494,18 @@ message MovingObject
495494 // Orientation of the wheel.
496495 //
497496 // The reference system is the vehicle frame (center of bounding box).
498- // Right-handed relative to the vehicle's forward motion. The yaw-value shows the steering angle.
499497 //
500498 optional Orientation3d orientation = 7 ;
501499
502- // Rotation rate in the wheel's frame of reference (rotation around the wheel axle) .
500+ // Rotation rate of the wheel.
503501 //
504502 // Unit: rad/s.
505503 //
506- // The sign convention is defined using the right-hand rule with respect to the vehicle's coordinate system (DIN ISO 8855:2013-11):
507- // Counterclockwise is positive, and clockwise is negative.
504+ // The sign convention is defined using the right-hand rule.
505+ // It is applied on the y-axis of the vehicle's reference system (center of bounding box).
506+ // Counterclockwise is positive and clockwise is negative.
507+ //
508+ // Insert picture here.
508509 //
509510 optional double rotation_rate = 8 ;
510511
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