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Habedank Clemens
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introduce ground truth init configuration for negotiating what is regarded static
Signed-off-by: Habedank Clemens <qxs2704@europe.bmw.corp>
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syntax = "proto2";
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option optimize_for = SPEED;
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import "osi_common.proto";
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import "osi_version.proto";
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package osi3;
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//
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// \brief The configuration settings for splitting static and dynamic
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// content for performance reasons. Static content of \c GroundTruth
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// can be sent at initialization, dynamic content during simulation
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// as \c SensorView. What is regarded as static content is described here.
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//
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message GroundTruthInitConfiguration
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{
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// The interface version used by the sender (simulation environment).
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//
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optional InterfaceVersion version = 1;
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// Omit static street layer
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//
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// The street layer, i.e. \c Lane, \c LaneBoundary and \c RoadMarking
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// is regarded static and should be sent only at initialization.
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//
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optional bool omit_static_street_layer = 2;
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// Omit static objects
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//
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// Objects of type \c MovingObject and \c StationaryObject which do not
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// have changing attributes (e.g. changing position) during a simulation
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// are regarded static and should be sent only at initialization.
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//
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optional bool omit_static_objects = 3;
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}

osi_sensorviewconfiguration.proto

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// Unit: s
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optional Timestamp simulation_start_time = 10;
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// \attention: DEPRECATED (might be deprecated in v4.0)
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//
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// Omit Static Information
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//
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// This flag specifies whether ground truth information can

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