diff --git a/src/game/server/nav.h b/src/game/server/nav.h index a955c3a80..78dcd7725 100644 --- a/src/game/server/nav.h +++ b/src/game/server/nav.h @@ -19,7 +19,13 @@ * Below are several constants used by the navigation system. * @todo Move these into TheNavMesh singleton. */ + +#ifdef NEO +const float GenerationStepSize = 20.0f; // NEO: some hallways/openings were missing connections with larger value +#else const float GenerationStepSize = 25.0f; // (30) was 20, but bots can't fit always fit +#endif + const float JumpHeight = 41.8f; // if delta Z is less than this, we can jump up on it #if defined(CSTRIKE_DLL)