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Copy pathGrantUserRoleMutation.cs
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65 lines (52 loc) · 1.92 KB
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using IamRoles.State;
using ModularityKit.Mutator.Abstractions.Changes;
using ModularityKit.Mutator.Abstractions.Context;
using ModularityKit.Mutator.Abstractions.Engine;
using ModularityKit.Mutator.Abstractions.Intent;
using ModularityKit.Mutator.Abstractions.Results;
namespace IamRoles.Mutations;
/// <summary>
/// Mutation that grants role to user in current <see cref="UserPermissionsState"/>.
/// </summary>
internal sealed class GrantUserRoleMutation(
string userId,
string role,
MutationContext context
) : MutationBase<UserPermissionsState>(
CreateIntent(
operationName: "GrantUserRole",
category: "Security",
description: "Grants role to a user",
riskLevel: MutationRiskLevel.Critical),
context)
{
public string UserId { get; } = userId;
public string Role { get; } = role;
public override ValidationResult Validate(UserPermissionsState state)
{
var result = new ValidationResult();
if (string.IsNullOrWhiteSpace(UserId))
result.AddError("UserId", "UserId cannot be empty");
if (string.IsNullOrWhiteSpace(Role))
result.AddError("Role", "Role cannot be empty");
if (state.RolesByUser.TryGetValue(UserId, out var roles) &&
roles.Contains(Role))
result.AddError("Role", "User already has this role");
return result;
}
public override MutationResult<UserPermissionsState> Apply(UserPermissionsState state)
{
var rolesByUser = state.RolesByUser
.ToDictionary(kv => kv.Key, kv => new HashSet<string>(kv.Value));
if (!rolesByUser.TryGetValue(UserId, out var roles))
{
roles = [];
rolesByUser[UserId] = roles;
}
roles.Add(Role);
var newState = state with { RolesByUser = rolesByUser };
return Success(
newState,
StateChange.Added($"RolesByUser.{UserId}", Role));
}
}