diff --git a/hub/apps/develop/platform/xaml/x-load-attribute.md b/hub/apps/develop/platform/xaml/x-load-attribute.md
index 065e926c2e..9e2beb833a 100644
--- a/hub/apps/develop/platform/xaml/x-load-attribute.md
+++ b/hub/apps/develop/platform/xaml/x-load-attribute.md
@@ -19,6 +19,9 @@ The tracking of deferred elements by the XAML framework adds about 600 bytes to
## XAML attribute usage
+ > [!CAUTION]
+ > In the WinUI, [FindName](/windows/windows-app-sdk/api/winrt/microsoft.ui.xaml.frameworkelement.findname) doesn't work when the XAML root element is a `Window`. For details, see [microsoft-ui-xaml #9842](https://github.com/microsoft/microsoft-ui-xaml/issues/9842).
+
``` syntax
@@ -29,7 +32,7 @@ The tracking of deferred elements by the XAML framework adds about 600 bytes to
There are several different ways to load the elements:
-- Use an [x:Bind](x-bind-markup-extension.md) expression to specify the load state. The expression should return **true** to load and **false** to unload the element.
+- Use an [x:Bind](x-bind-markup-extension.md) expression to specify the load state. The expression should return **true** to load and **false** to unload the element. If you use `x:Bind` in `x:Load`, don't set `x:Name` to the same identifier as the binding path; otherwise, the XAML compiler reports an error.
- Call [**FindName**](/windows/windows-app-sdk/api/winrt/microsoft.ui.xaml.frameworkelement.findname) with the name that you defined on the element.
- Call [**GetTemplateChild**](/windows/windows-app-sdk/api/winrt/microsoft.ui.xaml.controls.control.gettemplatechild) with the name that you defined on the element.
- In a [**VisualState**](/windows/windows-app-sdk/api/winrt/microsoft.ui.xaml.VisualState), use a [**Setter**](/windows/windows-app-sdk/api/winrt/microsoft.ui.xaml.Setter) or **Storyboard** animation that targets the x:Load element.
@@ -63,10 +66,12 @@ The restrictions for using **x:Load** are:
- You must define an [x:Name](x-name-attribute.md) for the element, as there needs to be a way to find the element later.
- You can only use x:Load on types that derive from [**UIElement**](/windows/windows-app-sdk/api/winrt/microsoft.ui.xaml.UIElement) or [**FlyoutBase**](/windows/windows-app-sdk/api/winrt/microsoft.ui.xaml.Controls.Primitives.FlyoutBase).
-- You cannot use x:Load on root elements in a [**Page**](/windows/windows-app-sdk/api/winrt/microsoft.ui.xaml.controls.page), a [**UserControl**](/windows/windows-app-sdk/api/winrt/microsoft.ui.xaml.controls.usercontrol), or a [**DataTemplate**](/windows/windows-app-sdk/api/winrt/microsoft.ui.xaml.DataTemplate).
+- You cannot use x:Load on root elements in a [**Window**](/windows/windows-app-sdk/api/winrt/microsoft.ui.xaml.controls.window), a [**Page**](/windows/windows-app-sdk/api/winrt/microsoft.ui.xaml.controls.page), a [**UserControl**](/windows/windows-app-sdk/api/winrt/microsoft.ui.xaml.controls.usercontrol), or a [**DataTemplate**](/windows/windows-app-sdk/api/winrt/microsoft.ui.xaml.DataTemplate).
- You cannot use x:Load on elements in a [**ResourceDictionary**](/windows/windows-app-sdk/api/winrt/microsoft.ui.xaml.ResourceDictionary).
- You cannot use x:Load on loose XAML loaded with [**XamlReader.Load**](/windows/windows-app-sdk/api/winrt/microsoft.ui.xaml.markup.xamlreader.load).
- Moving a parent element will clear out any elements that have not been loaded.
+- In C++/WinRT, using `x:Load` with `x:Bind` can produce a compile error. For details and a workaround, see [microsoft-ui-xaml #7579](https://github.com/microsoft/microsoft-ui-xaml/issues/7579).
+- In C++/WinRT, `FindName` doesn't reload an object that was previously unloaded using `UnloadObject`. For details, see [microsoft-ui-xaml #10179](https://github.com/microsoft/microsoft-ui-xaml/issues/10179).
## Remarks