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feat(engine): 3D adaptive shadows (or fix the doc) #94

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@LeadcodeDev

The skill doc promises shadows that shift/scale with 3D tilt; paint_box_shadow reads no rotation (paint_pass.rs:906-978) — documented lie. Either implement (offset/scale derived from rotate_x/y and perspective, ground-plane model) or strip the claim from SKILL.md + rules/depth-layering.md. Decision in the PR.

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