From 8aacc84f61a61d5c770a2828911d363c578c738a Mon Sep 17 00:00:00 2001 From: Daisuke MAKIUCHI Date: Tue, 21 Apr 2026 16:48:11 +0900 Subject: [PATCH] =?UTF-8?q?wsnet2-game:=20client=E3=81=8C=E3=83=A1?= =?UTF-8?q?=E3=83=83=E3=82=BB=E3=83=BC=E3=82=B8=E9=80=81=E3=82=89=E3=81=9A?= =?UTF-8?q?timeout=E3=81=AE=E3=83=AD=E3=82=B0=E3=83=AC=E3=83=99=E3=83=AB?= =?UTF-8?q?=E3=82=92warn=E3=81=AB?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- server/game/client.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/server/game/client.go b/server/game/client.go index e519ecb..87e1159 100644 --- a/server/game/client.go +++ b/server/game/client.go @@ -140,7 +140,7 @@ loop: case <-t.C: if !c.received { // lobbyに繋がるがgameに繋げなかったり繋いでもmsg送ってこないのは何かある - c.logger.Errorf("client timeout: %v connectCount=%v no msg received", c.Id, c.connectCount) + c.logger.Warnf("client timeout: %v connectCount=%v no msg received", c.Id, c.connectCount) } else { c.logger.Infof("client timeout: %v connectCount=%v", c.Id, c.connectCount) }