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Expand file tree Collapse file tree 3 files changed +14
-14
lines changed Original file line number Diff line number Diff line change @@ -52,13 +52,13 @@ public void startGame(BWClientConfiguration configuration) {
5252 client .reconnect ();
5353
5454 do {
55- System .out .println ("Client: Beginning game loop" );
55+ // System.out.println("Client: Beginning game loop");
5656 ClientData .GameData liveGameData = client .clientData ().gameData ();
5757 while (!liveGameData .isInGame ()) {
5858 if (client .isConnected ()) {
59- System .out .println ("Client: Not in game; Connected." );
59+ // System.out.println("Client: Not in game; Connected.");
6060 } else {
61- System .out .println ("Client: Not in game; Not connected." );
61+ // System.out.println("Client: Not in game; Not connected.");
6262 return ;
6363 }
6464 client .update ();
@@ -67,13 +67,13 @@ public void startGame(BWClientConfiguration configuration) {
6767 }
6868 }
6969 while (liveGameData .isInGame ()) {
70- System .out .println ("Client: In game on frame " + liveGameData .getFrameCount ());
70+ // System.out.println("Client: In game on frame " + liveGameData.getFrameCount());
7171 botWrapper .onFrame ();
72- System .out .println ("Client: Sending commands for frame " + liveGameData .getFrameCount ());
72+ // System.out.println("Client: Sending commands for frame " + liveGameData.getFrameCount());
7373 getGame ().sideEffects .flushTo (liveGameData );
7474 client .update ();
7575 if (!client .isConnected ()) {
76- System .out .println ("Reconnecting..." );
76+ // System.out.println("Reconnecting...");
7777 client .reconnect ();
7878 }
7979 }
Original file line number Diff line number Diff line change @@ -72,7 +72,7 @@ void onFrame() {
7272 long startNanos = System .nanoTime ();
7373 long endNanos = startNanos + configuration .asyncFrameDurationNanos ;
7474 if (botThread == null ) {
75- System .out .println ("Creating bot thread" );
75+ // System.out.println("Creating bot thread");
7676 botThread = createBotThread ();
7777 botThread .setName ("JBWAPI Bot" );
7878 botThread .start ();
@@ -116,12 +116,12 @@ private Thread createBotThread() {
116116 try { while (frameBuffer .empty ()) frameBuffer .conditionSize .awaitUninterruptibly (); } finally { frameBuffer .lockSize .unlock (); }
117117
118118 game .clientData ().setBuffer (frameBuffer .peek ());
119- System .out .println ("Bot thread: Handling events." );
119+ // System.out.println("Bot thread: Handling events.");
120120 handleEvents ();
121- System .out .println ("Bot thread: Handled events." );
121+ // System.out.println("Bot thread: Handled events.");
122122 frameBuffer .dequeue ();
123123 }
124- System .out .println ("Bot thread: Ending because game is over." );
124+ // System.out.println("Bot thread: Ending because game is over.");
125125 });
126126 }
127127
Original file line number Diff line number Diff line change @@ -120,9 +120,9 @@ void enqueueFrame() {
120120 lockSize .lock ();
121121 try {
122122 ++stepGame ;
123- System .out .println ("FrameBuffer: Enqueued buffer " + indexGame () + " on game step #" + stepGame );
123+ // System.out.println("FrameBuffer: Enqueued buffer " + indexGame() + " on game step #" + stepGame);
124124 if (framesBuffered () > 0 ) {
125- System .out .println ("FrameBuffer: There are now " + framesBuffered () + " frames buffered." );
125+ // System.out.println("FrameBuffer: There are now " + framesBuffered() + " frames buffered.");
126126 }
127127 conditionSize .signalAll ();
128128 } finally { lockSize .unlock (); }
@@ -136,7 +136,7 @@ ByteBuffer peek() {
136136 lockSize .lock ();
137137 try {
138138 while (empty ()) conditionSize .awaitUninterruptibly ();
139- System .out .println ("FrameBuffer: Sharing buffer " + indexBot () + " on bot step #" + stepBot );
139+ // System.out.println("FrameBuffer: Sharing buffer " + indexBot() + " on bot step #" + stepBot);
140140 return dataBuffer .get (indexBot ());
141141 } finally { lockSize .unlock (); }
142142
@@ -149,7 +149,7 @@ void dequeue() {
149149 lockSize .lock ();
150150 try {
151151 while (empty ()) conditionSize .awaitUninterruptibly ();
152- System .out .println ("FrameBuffer: Dequeuing buffer " + indexBot () + " on bot step #" + stepBot );
152+ // System.out.println("FrameBuffer: Dequeuing buffer " + indexBot() + " on bot step #" + stepBot);
153153 ++stepBot ;
154154 conditionSize .signalAll ();
155155 } finally { lockSize .unlock (); }
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