JEngine Version
1.1.4 (UI) lastest
Unity Version
Unity 6
Target Platform
Windows
Bug Description
this is code fix in unity editor . Script BoostrapEditorUI.cs
// Package Name
var packageChoices = EditorUtils.GetAvailableYooAssetPackages();
// 🔥 thêm "None" vào đầu list
var dropdownOptions = new List<string> { "None" };
if (packageChoices != null && packageChoices.Count > 0)
{
dropdownOptions.AddRange(packageChoices);
}
// giá trị hiện tại (nếu null/empty thì là None)
var currentValue = string.IsNullOrEmpty(_bootstrap.packageName)
? "None"
: _bootstrap.packageName;
Steps to Reproduce
- Rename package to other not "main"
- Have only 1 assetcollectorsetting
Expected Behavior
Value Package is not change when asset have 1 assetcollectorsetting . When rename "main" setting to other name
Error Logs
Additional Context
No response
Checklist
JEngine Version
1.1.4 (UI) lastest
Unity Version
Unity 6
Target Platform
Windows
Bug Description
this is code fix in unity editor . Script BoostrapEditorUI.cs
Steps to Reproduce
Expected Behavior
Value Package is not change when asset have 1 assetcollectorsetting . When rename "main" setting to other name
Error Logs
Additional Context
No response
Checklist