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Copy pathGamePatch.cs
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1592 lines (1412 loc) · 83.4 KB
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using DXVision;
using DXVision.GUI;
using EasySharpIni.Converters;
using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using TABModLoader;
using TABModLoader.Utils;
using Fasterflect;
using static TABModLoader.Utils.Decryptor;
using System.Reflection.Emit;
using ZX.Entities;
namespace TABHelperMod
{
public class GamePatch
{
static string[] aviableCommands = new string[] { "ZX.Commands.Hold", "ZX.Commands.Attack", "ZX.Commands.Patrol", "ZX.Commands.Stop", "ZX.Commands.Chase" };
static Type HumanArmyUnitType = AccessToolsEX.TypeByNameWithDecrypt("ZX.Entities.HumanArmyUnit");
static Type CInsideBuildingType = AccessToolsEX.TypeByNameWithDecrypt("ZX.Components.CInsideBuilding");
static Type ZXCommandTargetType = AccessToolsEX.TypeByNameWithDecrypt("ZX.Commands.ZXCommandTarget");
static Type ZXCommandType = AccessToolsEX.TypeByNameWithDecrypt("ZX.Commands.ZXCommand");
static MethodInfo AttackCommandGetMethon = AccessToolsEX.MethodWithDecrypt(AccessToolsEX.TypeByNameWithDecrypt("ZX.Commands.ZXCommand"), "Get", generics: new Type[] { AccessToolsEX.TypeByNameWithDecrypt("ZX.Commands.Attack") });
internal static void OnPerformAttack(Object __instance, MethodBase __originalMethod, object[] __args)
{
try
{
var actor = __args[0];
var target = __args[1];
bool isHumanArmyUnit = actor.GetType().IsSubclassOf(HumanArmyUnitType);
if (!isHumanArmyUnit)
return;
//System.Threading.Tasks.Task.Run(() =>
//{
//Check if inside the building, if inside the building, do not execute the reset command
//var HasComponent = AccessToolsEX.MethodWithDecrypt(actor.GetType(), "HasComponent", null, new Type[] { CInsideBuildingType });
//bool isInBuilding = (bool)HasComponent.Invoke(actor, null);
//if (isInBuilding)
// return;
bool isInBuilding = (bool)actor.CallMethod(new Type[] { CInsideBuildingType }, D("HasComponent"));
if (isInBuilding)
return;
var CCommandable = actor.CallMethod(D("get_CCommandable"));
//var CCommandable = Traverse.Create(actor).MethodWithDecrypt("get_CCommandable").GetValue();
//var CurrentCommand = Traverse.Create(CCommandable).MethodWithDecrypt("get_Command").GetValue();
var CurrentCommand = CCommandable.CallMethod(D("get_Command"));
Type CurrentCommandType = CurrentCommand != null ? CurrentCommand.GetType() : null;
if (CurrentCommandType != null && !aviableCommands.Contains(CurrentCommandType.FullName))
{
return;
}
if (CurrentCommandType != null && CurrentCommandType.FullName == "ZX.Commands.Hold")
{
var CanStop = Traverse.Create(actor).MethodWithDecrypt("get_Params").Property<bool>("CanStop").Value;
if (CanStop)
{
var Position = ((DXEntity)actor).Position;
var ZXCommandTarget = AccessToolsEX.CreateInstance(AccessToolsEX.TypeByNameWithDecrypt("ZX.Commands.ZXCommandTarget"), new object[] { Position });
//Traverse.Create(actor).MethodWithDecrypt("get_CCommandable").PropertyWithDecrypt("Target").SetValue(ZXCommandTarget);
CCommandable.SetPropertyValue(D("Target"), ZXCommandTarget);
var AttackCommand = AttackCommandGetMethon.Invoke(null, null);
//Traverse.Create(actor).MethodWithDecrypt("get_CCommandable").MethodWithDecrypt("set_Command", new Type[] { AccessToolsEX.TypeByNameWithDecrypt("ZX.Commands.ZXCommand") }).GetValue(AttackCommand);
CCommandable.CallMethod(D("set_Command"), AttackCommand);
//Traverse.Create(AttackCommand).MethodWithDecrypt("Execute", new Type[] { AccessToolsEX.TypeByNameWithDecrypt("ZX.Entities.ZXEntity"), AccessToolsEX.TypeByNameWithDecrypt("ZX.Commands.ZXCommandTarget") }).GetValue(actor, ZXCommandTarget);
AttackCommand.CallMethod(D("Execute"), actor, target);
//Traverse.Create(CCommandable).MethodWithDecrypt("CancellAllCommandsQueued").GetValue();
CCommandable.CallMethod(D("CancellAllCommandsQueued"));
//var OrdersQueued = Traverse.Create(CCommandable).PropertyWithDecrypt("OrdersQueued").GetValue();
var OrdersQueued = CCommandable.GetPropertyValue(D("OrdersQueued"));
if (OrdersQueued == null)
{
var listType = typeof(List<>).MakeGenericType(AccessToolsEX.TypeByNameWithDecrypt("ZX.Commands.ZXOrder"));
var list = Activator.CreateInstance(listType);
//Traverse.Create(CCommandable).PropertyWithDecrypt("OrdersQueued").SetValue(list);
CCommandable.SetPropertyValue(D("OrdersQueued"), list);
}
//var count = Traverse.Create(CCommandable).PropertyWithDecrypt("OrdersQueued").Property("Count").GetValue<int>();
OrdersQueued = CCommandable.GetPropertyValue(D("OrdersQueued"));
var count = (int)OrdersQueued.GetPropertyValue("Count");
if (count == 0)
{
var hold = AccessToolsEX.MethodWithDecrypt(AccessToolsEX.TypeByNameWithDecrypt("ZX.Commands.ZXCommand"), "Get", generics: new Type[] { AccessToolsEX.TypeByNameWithDecrypt("ZX.Commands.Hold") });
var HoldCommand = hold.Invoke(null, null);
//OrdersQueued = Traverse.Create(CCommandable).PropertyWithDecrypt("OrdersQueued").GetValue();
//Traverse.Create(CCommandable).MethodWithDecrypt("EnqueueCommand", new Type[] { ZXCommandType, ZXCommandTargetType }).GetValue(HoldCommand, target);
CCommandable.CallMethod(D("EnqueueCommand"), HoldCommand, target);
}
return;
}
}
var CBehaviour = actor.CallMethod(D("get_CBehaviour"));
if (CBehaviour != null)
{
CBehaviour.CallMethod(D("set_PerformResetMemNodes"), new object[] { true });
}
//if (Traverse.Create(actor).MethodWithDecrypt("get_CBehaviour").GetValue() != null)
//{
// Traverse.Create(actor).MethodWithDecrypt("get_CBehaviour").MethodWithDecrypt("set_PerformResetMemNodes", new Type[] { typeof(bool) }).GetValue(true);
//}
//});
}
catch (Exception e)
{
Debug.Log(e.ToString());
}
}
enum DisplayAllLifeMetersType
{
None,
All,
Player,
Zombie
}
static DisplayAllLifeMetersType displayAllLifeMetersType = DisplayAllLifeMetersType.None;
internal static void OnKeyUp(DXGame __instance, DXKeys key)
{
try
{
if (key == DXKeys.Y)
{
if (!ModOptions.Instance.KeepDisplayAllLifeMeters)
{
return;
}
string message = "";
if (displayAllLifeMetersType == DisplayAllLifeMetersType.None)
{
displayAllLifeMetersType = DisplayAllLifeMetersType.All;
message = "Display All Life Meters: All";
}
else if (displayAllLifeMetersType == DisplayAllLifeMetersType.All)
{
displayAllLifeMetersType = DisplayAllLifeMetersType.Player;
message = "Display All Life Meters: Player";
}
else if (displayAllLifeMetersType == DisplayAllLifeMetersType.Player)
{
displayAllLifeMetersType = DisplayAllLifeMetersType.Zombie;
message = "Display All Life Meters: Zombie";
}
else if (displayAllLifeMetersType == DisplayAllLifeMetersType.Zombie)
{
displayAllLifeMetersType = DisplayAllLifeMetersType.None;
message = "Display All Life Meters: Default";
}
var ZXSystem_GameLevelType = AccessToolsEX.TypeByNameWithDecrypt("ZX.ZXSystem_GameLevel");
Traverse.Create(ZXSystem_GameLevelType).MethodWithDecrypt("get_Current").MethodWithDecrypt("ShowMessage", new Type[] { typeof(string), typeof(System.Drawing.Color), typeof(int) }).GetValue(message, System.Drawing.Color.White, 2000);
}
else if (key == DXKeys.F)
{
if (!ModOptions.Instance.AutoGoWatchTower)
{
return;
}
GamePatch.AutoGoWatchTower();
}
else if (key >= DXKeys.NumPad1 && key <= DXKeys.NumPad9)
{
if (!ModOptions.Instance.NumpadFilterVeteran)
{
return;
}
GamePatch.NumpadFilterVeteran(key);
}
else if (key == DXKeys.Oemplus)
{
if (!ModOptions.Instance.GameSpeedChange)
{
return;
}
if (!DXGame.Current.Paused)
{
var type = AccessTools.TypeByName("DXVision.DXGame");
var gameSpeed = Traverse.Create(type).Property("Current").Property("GameSpeed").GetValue<double>();
gameSpeed += 1;
if (DXInputState.Current.IsKeyPressed(DXKeys.Control))
{
gameSpeed = 20;
}
Traverse.Create(type).Property("Current").Property("GameSpeed").SetValue(gameSpeed);
var ZXSystem_GameLevelType = AccessToolsEX.TypeByNameWithDecrypt("ZX.ZXSystem_GameLevel");
Traverse.Create(ZXSystem_GameLevelType).MethodWithDecrypt("get_Current").MethodWithDecrypt("ShowMessage", new Type[] { typeof(string), typeof(System.Drawing.Color), typeof(int) }).GetValue("Now Game Speed: " + gameSpeed, System.Drawing.Color.White, 2000);
}
else
{
GameSpeed += 1;
if (DXInputState.Current.IsKeyPressed(DXKeys.Control))
{
GameSpeed = 20;
}
var ZXSystem_GameLevelType = AccessToolsEX.TypeByNameWithDecrypt("ZX.ZXSystem_GameLevel");
Traverse.Create(ZXSystem_GameLevelType).MethodWithDecrypt("get_Current").MethodWithDecrypt("ShowMessage", new Type[] { typeof(string), typeof(System.Drawing.Color), typeof(int) }).GetValue("Now Game Speed: " + GameSpeed, System.Drawing.Color.White, 2000);
}
}
else if (key == DXKeys.OemMinus)
{
if (!ModOptions.Instance.GameSpeedChange)
{
return;
}
if (!DXGame.Current.Paused)
{
var type = AccessTools.TypeByName("DXVision.DXGame");
var gameSpeed = Traverse.Create(type).Property("Current").Property("GameSpeed").GetValue<double>();
gameSpeed -= 1;
gameSpeed = Math.Max(gameSpeed, 1);
if (DXInputState.Current.IsKeyPressed(DXKeys.Control))
{
gameSpeed = 1;
}
Traverse.Create(type).Property("Current").Property("GameSpeed").SetValue(gameSpeed);
var ZXSystem_GameLevelType = AccessToolsEX.TypeByNameWithDecrypt("ZX.ZXSystem_GameLevel");
Traverse.Create(ZXSystem_GameLevelType).MethodWithDecrypt("get_Current").MethodWithDecrypt("ShowMessage", new Type[] { typeof(string), typeof(System.Drawing.Color), typeof(int) }).GetValue("Now Game Speed: " + gameSpeed, System.Drawing.Color.White, 2000);
}
else
{
GameSpeed -= 1;
GameSpeed = Math.Max(GameSpeed, 1);
if (DXInputState.Current.IsKeyPressed(DXKeys.Control))
{
GameSpeed = 1;
}
var ZXSystem_GameLevelType = AccessToolsEX.TypeByNameWithDecrypt("ZX.ZXSystem_GameLevel");
Traverse.Create(ZXSystem_GameLevelType).MethodWithDecrypt("get_Current").MethodWithDecrypt("ShowMessage", new Type[] { typeof(string), typeof(System.Drawing.Color), typeof(int) }).GetValue("Now Game Speed: " + GameSpeed, System.Drawing.Color.White, 2000);
}
}
else if (key == DXKeys.V)
{
if (!ModOptions.Instance.FilterVeteranUnit)
{
return;
}
GamePatch.FilterVeteranUnit();
}
else if (key == DXKeys.L)
{
if (!ModOptions.Instance.AutoFindBonusItem)
{
return;
}
var CSelectableType = AccessToolsEX.TypeByNameWithDecrypt("ZX.Components.CSelectable");
var ZXEntity_CurrentEntitySelected = Traverse.Create(CSelectableType).MethodWithDecrypt("get_CurrentEntitySelected").GetValue();
if (ZXEntity_CurrentEntitySelected == null)
{
return;
}
if (Traverse.Create(ZXEntity_CurrentEntitySelected).PropertyWithDecrypt("Team").GetValue<ZX.ZXTeamType>() != ZX.ZXTeamType.Player)
{
return;
}
var entity = ZXEntity_CurrentEntitySelected;
var Cell = Traverse.Create(entity).Property("Cell").GetValue<System.Drawing.Point>();
if (!AccessTools.TypeByName("ZX.Entities.Hero").IsInstanceOfType(entity))
{
return;
}
dynamic CBonusItems = Traverse.Create(AccessToolsEX.TypeByNameWithDecrypt("ZX.Components.CBonusItem")).MethodWithDecrypt("get_AllBonusNotPicked").GetValue();
object closet = null;
float minDistance = 999999999;
foreach (var item_dynamic in CBonusItems)
{
object item = item_dynamic;
var distance = Traverse.Create(item).Property("Entity").MethodWithDecrypt("DistanceTo", new Type[] { AccessTools.TypeByName("ZX.Entities.ZXEntity") }).GetValue<float>(entity);
if (distance < minDistance)
{
closet = item;
minDistance = distance;
}
}
DXEntity pickitem = Traverse.Create(closet).Property("Entity").GetValue<DXEntity>();
var pickitem_name = Traverse.Create(pickitem).MethodWithDecrypt("GetName").GetValue();
//Move to the location of pickitem
if (pickitem != null)
{
var ZXCommandType = AccessTools.TypeByName("ZX.Commands.ZXCommand");
var travel = AccessToolsEX.MethodWithDecrypt(AccessTools.TypeByName("ZX.Commands.ZXCommand"), "Get", generics: new Type[] { AccessTools.TypeByName("ZX.Commands.Interact") });
var TravelCommand = travel.Invoke(null, null);
var CCommandable = Traverse.Create(entity).MethodWithDecrypt("get_CCommandable").GetValue();
Traverse.Create(CCommandable).MethodWithDecrypt("set_Command", new Type[] { ZXCommandType }).GetValue(TravelCommand);
var DXEntityRefType = AccessToolsEX.TypeByNameWithDecrypt("DXVision.DXEntityRef`1").MakeGenericType(new Type[] { AccessTools.TypeByName("ZX.Entities.ZXEntity") });
var constructor = AccessTools.Constructor(AccessToolsEX.TypeByNameWithDecrypt("ZX.Commands.ZXCommandTarget"), new[] { pickitem.GetType() });
var zxCommandTargetInstance = constructor.Invoke(new object[] { pickitem });
var cellSize = Traverse.Create(entity).MethodWithDecrypt("get_CMovable").MethodWithDecrypt("get_CellSizeForPathfinding").GetValue<int>();
var position = Traverse.Create(entity).Property("Position").GetValue<System.Drawing.PointF>();
var nearestAvailablePositionNearToDestiny = DXWorldGrid.GetNearestAvailablePositionNearToDestiny(cellSize, Cell, pickitem.Position, 10, true);
if (nearestAvailablePositionNearToDestiny == null)
{
Traverse.Create(zxCommandTargetInstance).FieldWithDecrypt("Position").SetValue(pickitem.Position);
Traverse.Create(CCommandable).FieldWithDecrypt("_Target").SetValue(zxCommandTargetInstance);
}
else
{
Traverse.Create(zxCommandTargetInstance).FieldWithDecrypt("Position").SetValue(new System.Drawing.PointF(nearestAvailablePositionNearToDestiny.Value.X, nearestAvailablePositionNearToDestiny.Value.Y));
Traverse.Create(CCommandable).FieldWithDecrypt("_Target").SetValue(zxCommandTargetInstance);
}
var Command = Traverse.Create(entity).MethodWithDecrypt("get_CCommandable").MethodWithDecrypt("get_Command").GetValue();
var ZXEntityType = AccessTools.TypeByName("ZX.Entities.ZXEntity");
var ZXCommandTargetType = AccessTools.TypeByName("ZX.Commands.ZXCommandTarget");
var _Target = Traverse.Create(entity).MethodWithDecrypt("get_CCommandable").FieldWithDecrypt("_Target").GetValue();
Traverse.Create(Command).MethodWithDecrypt("Execute", new Type[] { ZXEntityType, ZXCommandTargetType }).GetValue(entity, _Target);
}
}
else if (key == DXKeys.E)
{
if (!ModOptions.Instance.AutoDisperse)
{
return;
}
var CSelectableType = AccessToolsEX.TypeByNameWithDecrypt("ZX.Components.CSelectable");
var ZXEntity_CurrentEntitySelected = Traverse.Create(CSelectableType).MethodWithDecrypt("get_CurrentEntitySelected").GetValue();
if (ZXEntity_CurrentEntitySelected == null)
{
return;
}
if (Traverse.Create(ZXEntity_CurrentEntitySelected).PropertyWithDecrypt("Team").GetValue<ZX.ZXTeamType>() != ZX.ZXTeamType.Player)
{
return;
}
var AllSelected = Traverse.Create(CSelectableType).FieldWithDecrypt("AllSelected").GetValue();
dynamic AllSelectedList = Traverse.Create(AllSelected).MethodWithDecrypt("ToList").GetValue();
List<DXEntity> AvailableTargets = new List<DXEntity>();
foreach (var cselectable in AllSelectedList)
{
DXEntity entity = cselectable.Entity;
if (entity != null)
{
if (Traverse.Create(entity).MethodWithDecrypt("get_Params").PropertyWithDecrypt("CanTravel").GetValue<bool>())
AvailableTargets.Add(entity);
}
}
int unitCount = AvailableTargets.Count;
float avgX = 0, avgY = 0;
foreach (var target in AvailableTargets)
{
var entity = target;
avgX += entity.Position.X;
avgY += entity.Position.Y;
}
avgX /= unitCount;
avgY /= unitCount;
int cols = (int)Math.Ceiling(Math.Sqrt(unitCount));
int rows = (int)Math.Ceiling((double)unitCount / cols);
float interval = 1f;
for (int i = 0; i < unitCount; i++)
{
int row = i / cols; // Calculate row index
int col = i % cols; // Calculate column index
var TravelCommand = AccessToolsEX.MethodWithDecrypt(AccessTools.TypeByName("ZX.Commands.ZXCommand"), "Get", generics: new Type[] { AccessTools.TypeByName("ZX.Commands.Travel") }).Invoke(null, null);
var newPosition = new System.Drawing.PointF(avgX + (col - (cols - 1) / 2f) * interval, avgY + (row - (rows - 1) / 2f) * interval);
// Assign entity to the unit in AvailableTargets that is closest to newPosition, using a loop to iterate through AvailableTargets
DXEntity nearestEntity = null;
float minDistance = 999999999;
foreach (var item in AvailableTargets)
{
var distance = item.DistanceTo(newPosition);
if (distance < minDistance)
{
nearestEntity = item;
minDistance = distance;
}
}
var entity = nearestEntity;
//Remove this unit from AvailableTargets to avoid duplicate selection
AvailableTargets.Remove(entity);
var Target = AccessToolsEX.CreateInstance(AccessToolsEX.TypeByNameWithDecrypt("ZX.Commands.ZXCommandTarget"), new object[] { newPosition });
Traverse.Create(entity).MethodWithDecrypt("get_CCommandable").MethodWithDecrypt("set_Command", new Type[] { AccessTools.TypeByName("ZX.Commands.ZXCommand") }).GetValue(TravelCommand);
Traverse.Create(TravelCommand).MethodWithDecrypt("Execute", new Type[] { AccessTools.TypeByName("ZX.Entities.ZXEntity"), AccessTools.TypeByName("ZX.Commands.ZXCommandTarget") }).GetValue(entity, Target);
}
}
else if (key == DXKeys.Delete)
{
if (!ModOptions.Instance.DestroyAllSelectedUnits)
{
return;
}
var CSelectableType = AccessToolsEX.TypeByNameWithDecrypt("ZX.Components.CSelectable");
var ZXEntity_CurrentEntitySelected = Traverse.Create(CSelectableType).MethodWithDecrypt("get_CurrentEntitySelected").GetValue();
if (ZXEntity_CurrentEntitySelected == null)
{
return;
}
if (!ZXEntity_CurrentEntitySelected.GetType().IsSubclassOf(AccessToolsEX.TypeByNameWithDecrypt("ZX.Entities.HumanArmyUnit")))
{
return;
}
if (Traverse.Create(ZXEntity_CurrentEntitySelected).PropertyWithDecrypt("Team").GetValue<ZX.ZXTeamType>() != ZX.ZXTeamType.Player)
{
return;
}
var allSelected = Traverse.Create(AccessToolsEX.TypeByNameWithDecrypt("ZX.Components.CSelectable")).FieldWithDecrypt("AllSelected").PropertyWithDecrypt("Data").GetValue().ConvertToList();
if (allSelected.Count > 1)
{
var title = "Destroy all selected units?";
var description = "Are you sure you want to destroy all selected units?";
var onYes = new Action(() =>
{
var ZXSystem_GameLevel_instance = Traverse.Create(AccessToolsEX.TypeByNameWithDecrypt("ZX.ZXSystem_GameLevel")).MethodWithDecrypt("get_Current").GetValue();
var target = Traverse.Create(ZXSystem_GameLevel_instance).FieldWithDecrypt("_CurrentTarget").GetValue();
Traverse.Create(target).MethodWithDecrypt("Clear").GetValue();
var DestroyCommandGetMethon = AccessToolsEX.MethodWithDecrypt(AccessTools.TypeByName("ZX.Commands.ZXCommand"), "Get", generics: new Type[] { AccessTools.TypeByName("ZX.Commands.Destroy") });
var currentCommand = DestroyCommandGetMethon.Invoke(null, null);
foreach (var item in allSelected)
{
var entity = Traverse.Create(item).PropertyWithDecrypt("Entity").GetValue<DXEntity>();
if (entity != null)
{
var ccommandableZxentity = (entity != null) ? Traverse.Create(entity).MethodWithDecrypt("get_CCommandable").GetValue() : null;
if (ccommandableZxentity != null
&& Traverse.Create(currentCommand).PropertyWithDecrypt("AvailableOnSelfAsTarget").GetValue<bool>()
&& Traverse.Create(ccommandableZxentity).PropertyWithDecrypt("AvailableCommands").MethodWithDecrypt("Contains", new Type[] { currentCommand.GetType() }).GetValue<bool>(currentCommand)
&& Traverse.Create(currentCommand).MethodWithDecrypt("IsEnabledFor", new Type[] { entity.GetType() }).GetValue<bool>(entity))
{
Traverse.Create(currentCommand).MethodWithDecrypt("Execute", new Type[] { entity.GetType(), target.GetType() }).GetValue(entity, target);
if (Traverse.Create(entity).MethodWithDecrypt("get_CBehaviour").GetValue() != null && Traverse.Create(currentCommand).PropertyWithDecrypt("ResetMemModesAfterSelectingTarget").GetValue<bool>())
{
Traverse.Create(entity).MethodWithDecrypt("get_CBehaviour").MethodWithDecrypt("set_PerformResetMemNodes", new Type[] { typeof(bool) }).GetValue(true);
}
}
}
}
});
var onNo = new Action(() => { });
Traverse.Create(AccessToolsEX.TypeByNameWithDecrypt("ZX.GUI.ZXMessageBox")).MethodWithDecrypt("AskYesNo", new Type[] { typeof(string), typeof(string), typeof(Action), typeof(Action) }).GetValue(title, description, onYes, onNo);
}
}
else if (key == DXKeys.N)
{
if (!ModOptions.Instance.BatchCancelCommand)
{
return;
}
GamePatch.BatchCancelCommand();
}
}
catch (Exception e)
{
Debug.Log(e.ToString());
}
}
private static void BatchCancelCommand()
{
var ZXEntity_CurrentEntitySelected = Traverse.Create(CSelectableType).MethodWithDecrypt("get_CurrentEntitySelected").GetValue();
if (ZXEntity_CurrentEntitySelected == null)
{
return;
}
if (Traverse.Create(ZXEntity_CurrentEntitySelected).PropertyWithDecrypt("Team").GetValue<ZX.ZXTeamType>() != ZX.ZXTeamType.Player)
{
return;
}
//check if the unit is a building
//ZX.Entities.Structure
var checkType = AccessToolsEX.TypeByNameWithDecrypt("ZX.Entities.Structure");
bool isBuilding = ZXEntity_CurrentEntitySelected.GetType().IsSubclassOf(checkType);
if (!isBuilding)
return;
var AllSelected = Traverse.Create(CSelectableType).FieldWithDecrypt("AllSelected").GetValue();
var AllSelectedList = AllSelected.CallMethod("ToList").ConvertToList();
bool ControlPressed = DXInputState.Current.IsKeyPressed(DXKeys.Control);
bool ShiftPressed = DXInputState.Current.IsKeyPressed(DXKeys.Shift);
foreach (var item in AllSelectedList)
{
var cselectable = item as DXComponent;
var entity = cselectable.Entity;
var CCommandable = entity.CallMethod(D("get_CCommandable"));
if (CCommandable == null)
continue;
if (ShiftPressed)
{
var OrdersQueued = CCommandable.GetPropertyValue(D("OrdersQueued"));
if (OrdersQueued != null)
{
var OrdersQueuedCount = (int)OrdersQueued.GetPropertyValue(D("Count"));
if (OrdersQueuedCount > 0)
{
for (int i = OrdersQueuedCount - 1; i >= 0; i--)
{
CCommandable.CallMethod(D("CancelCommandQueued"), i);
}
}
}
}
//check ctrl is pressed
if (ControlPressed)
{
CCommandable.CallMethod(D("CancelCurrentCommand"));
continue;
}
else
{
var OrdersQueued = CCommandable.GetPropertyValue(D("OrdersQueued"));
if (OrdersQueued == null)
{
CCommandable.CallMethod(D("CancelCurrentCommand"));
continue;
}
var OrdersQueuedCount = (int)OrdersQueued.GetPropertyValue(D("Count"));
if (OrdersQueuedCount == 0)
{
CCommandable.CallMethod(D("CancelCurrentCommand"));
continue;
}
else
{
CCommandable.CallMethod(D("CancelCommandQueued"), OrdersQueuedCount - 1);
continue;
}
}
//cancel last order
}
}
private static void FilterVeteranUnit()
{
var CSelectableType = AccessToolsEX.TypeByNameWithDecrypt("ZX.Components.CSelectable");
var ZXEntity_CurrentEntitySelected = Traverse.Create(CSelectableType).MethodWithDecrypt("get_CurrentEntitySelected").GetValue();
if (ZXEntity_CurrentEntitySelected == null)
{
return;
}
if (Traverse.Create(ZXEntity_CurrentEntitySelected).PropertyWithDecrypt("Team").GetValue<ZX.ZXTeamType>() != ZX.ZXTeamType.Player)
{
return;
}
var AllSelected = Traverse.Create(CSelectableType).FieldWithDecrypt("AllSelected").GetValue();
var AllSelectedList = AllSelected.CallMethod("ToList").ConvertToList();
var CVeteranUnitType = AccessTools.TypeByName("ZX.Components.CVeteranUnit");
foreach (var item in AllSelectedList)
{
var cselectable = item as DXComponent;
//var HasComponent = AccessToolsEX.MethodWithDecrypt(cselectable.Entity.GetType(), "HasComponent", null, new Type[] { CVeteranUnitType });
if (cselectable == null || cselectable.Entity == null)
{
continue;
}
//var ZXComponentsCVeteranUnit = HasComponent.Invoke(cselectable.Entity, null);
bool IsVeteran = (bool)cselectable.Entity.CallMethod(new Type[] { CVeteranUnitType }, D("HasComponent"));
if (!IsVeteran && !DXVision.DXInputState.Current.IsKeyPressed(DXKeys.Shift))
{
//Traverse.Create(cselectable).PropertyWithDecrypt("Selected").SetValue(false);
cselectable.SetPropertyValue(D("Selected"), false);
}
else if (IsVeteran && DXVision.DXInputState.Current.IsKeyPressed(DXKeys.Shift))
{
//Traverse.Create((object)cselectable).PropertyWithDecrypt("Selected").SetValue(false);
cselectable.SetPropertyValue(D("Selected"), false);
}
}
var ZXSystem_GameLevelType = AccessToolsEX.TypeByNameWithDecrypt("ZX.ZXSystem_GameLevel");
Traverse.Create(ZXSystem_GameLevelType).MethodWithDecrypt("get_Current").MethodWithDecrypt("PlaySelectionSound").GetValue();
Traverse.Create(ZXSystem_GameLevelType).MethodWithDecrypt("get_Current").MethodWithDecrypt("UpdateSelection").GetValue();
}
private static void NumpadFilterVeteran(DXKeys key)
{
var CSelectableType = AccessToolsEX.TypeByNameWithDecrypt("ZX.Components.CSelectable");
var ZXEntity_CurrentEntitySelected = Traverse.Create(CSelectableType).MethodWithDecrypt("get_CurrentEntitySelected").GetValue();
if (ZXEntity_CurrentEntitySelected == null)
{
return;
}
if (Traverse.Create(ZXEntity_CurrentEntitySelected).PropertyWithDecrypt("Team").GetValue<ZX.ZXTeamType>() != ZX.ZXTeamType.Player)
{
return;
}
int num = key - DXKeys.NumPad0;
var AllSelected = Traverse.Create(CSelectableType).FieldWithDecrypt("AllSelected").GetValue();
dynamic AllSelectedList = Traverse.Create(AllSelected).MethodWithDecrypt("ToList").GetValue();
List<object> itemsToDeselect = new List<object>();
foreach (var cselectable in AllSelectedList)
{
var HasComponent = AccessToolsEX.MethodWithDecrypt(cselectable.Entity.GetType(), "HasComponent", null, new Type[] { AccessTools.TypeByName("ZX.Components.CVeteranUnit") });
if (cselectable == null || cselectable.Entity == null)
{
continue;
}
var ZXComponentsCVeteranUnit = HasComponent.Invoke(cselectable.Entity, null);
if (ZXComponentsCVeteranUnit == null)
{
continue;
}
bool IsVeteran = (bool)ZXComponentsCVeteranUnit;
if (!IsVeteran && !DXVision.DXInputState.Current.IsKeyPressed(DXKeys.Shift))
{
Traverse.Create((object)cselectable).PropertyWithDecrypt("Selected").SetValue(false);
}
else if (IsVeteran && DXVision.DXInputState.Current.IsKeyPressed(DXKeys.Shift))
{
Traverse.Create((object)cselectable).PropertyWithDecrypt("Selected").SetValue(false);
}
else
{
itemsToDeselect.Add(cselectable);
}
}
// Check if the quantity exceeds num, remove excess until the quantity is no longer greater than num
// Retrieve all selected units again
if (itemsToDeselect.Count > num)
{
AllSelectedList = Traverse.Create(AllSelected).MethodWithDecrypt("ToList").GetValue();
itemsToDeselect = itemsToDeselect.Skip(num).ToList();
foreach (var item in itemsToDeselect)
{
Traverse.Create(item).PropertyWithDecrypt("Selected").SetValue(false);
}
}
Traverse.Create(AccessToolsEX.TypeByNameWithDecrypt("ZX.ZXSystem_GameLevel")).MethodWithDecrypt("get_Current").MethodWithDecrypt("PlaySelectionSound").GetValue();
Traverse.Create(AccessToolsEX.TypeByNameWithDecrypt("ZX.ZXSystem_GameLevel")).MethodWithDecrypt("get_Current").MethodWithDecrypt("UpdateSelection").GetValue();
}
static Type TravelType = AccessToolsEX.TypeByNameWithDecrypt("ZX.Commands.Travel");
static Type ZXEntityType = AccessToolsEX.TypeByNameWithDecrypt("ZX.Entities.ZXEntity");
static Type CSelectableType = AccessToolsEX.TypeByNameWithDecrypt("ZX.Components.CSelectable");
static Type CUnitsHolderType = AccessToolsEX.TypeByNameWithDecrypt("ZX.Components.CUnitsHolder");
static Type ZXSystem_GameLevel = AccessToolsEX.TypeByNameWithDecrypt("ZX.ZXSystem_GameLevel");
static Type CBuildableType = AccessToolsEX.TypeByNameWithDecrypt("ZX.Components.CBuildable");
private static void AutoGoWatchTower()
{
var ZXEntity_CurrentEntitySelected = Traverse.Create(CSelectableType).MethodWithDecrypt("get_CurrentEntitySelected").GetValue();
if (ZXEntity_CurrentEntitySelected == null)
{
return;
}
if (Traverse.Create(ZXEntity_CurrentEntitySelected).PropertyWithDecrypt("Team").GetValue<ZX.ZXTeamType>() != ZX.ZXTeamType.Player)
{
return;
}
if (!ZXEntity_CurrentEntitySelected.GetType().IsSubclassOf(HumanArmyUnitType))
{
if ((bool)((DXEntity)ZXEntity_CurrentEntitySelected).CallMethod(new Type[] { CUnitsHolderType }, "HasComponent"))
{
AutoGoWatchTowerB();
}
return;
}
//if (DXGame.Current.Paused)
//{
// return;
//}
var AllSelected = CSelectableType.GetFieldValue(D("AllSelected")).CallMethod("ToList").ConvertToList();
var AllHolder = DXGame.Current.ComponentsOfType(CUnitsHolderType);
var CommandableEntityType = HumanArmyUnitType;//AccessToolsEX.TypeByNameWithDecrypt("ZX.Entities.HumanArmyUnit");
var AllCommandableEntity = DXGame.Current.EntitiesOfType(CommandableEntityType);
Dictionary<DXEntity, int[]> holderUsedSlotCount = new Dictionary<DXEntity, int[]>();
//Count the remaining empty slots in the tower
foreach (var item in AllHolder)
{
var HolderEntity = item.Entity;
var Enabled = Traverse.Create(HolderEntity).PropertyWithDecrypt("Enabled").GetValue<bool>();
if (!Enabled)
continue;
//if HolderEntity is upgrading, skip it
var component = HolderEntity.CallMethod(new Type[] { CBuildableType }, D("GetComponent"));
if (component != null && (ZX.ZXBuildMode)component.GetPropertyValue(D("BuildMode")) == ZX.ZXBuildMode.Upgrading)
continue;
int NTotalSlots = Traverse.Create(item).PropertyWithDecrypt("NTotalSlots").GetValue<int>();
int NSlotsUsed = Traverse.Create(item).PropertyWithDecrypt("NSlotsUsed").GetValue<int>();
if (NSlotsUsed < NTotalSlots)
holderUsedSlotCount.Add(item.Entity, new int[] { NTotalSlots, NSlotsUsed });
}
//Count whether there are units already on the way to the tower
foreach (var item in AllCommandableEntity)
{
var CCommandable = Traverse.Create(item).MethodWithDecrypt("get_CCommandable").GetValue<DXComponent>();
if (Traverse.Create(CCommandable).MethodWithDecrypt("get_Command").GetValue()?.GetType().FullName == "ZX.Commands.Travel")
{
var CCommandableTargetEntity = Traverse.Create(CCommandable).PropertyWithDecrypt("Target").FieldWithDecrypt("EntityRef").PropertyWithDecrypt("Entity").GetValue<DXEntity>();
if (CCommandableTargetEntity == null)
continue;
var HasComponent = AccessToolsEX.MethodWithDecrypt(CCommandableTargetEntity.GetType(), "HasComponent", null, new Type[] { CUnitsHolderType });
bool isHasComponent = (bool)HasComponent.Invoke(CCommandableTargetEntity, null);
if (isHasComponent)
{
var TargetHolderEntity = CCommandableTargetEntity;
if (TargetHolderEntity == null)
continue;
AllSelected.Remove(CCommandable);
if (holderUsedSlotCount.ContainsKey(TargetHolderEntity))
{
holderUsedSlotCount[TargetHolderEntity][1] += 1;
if (holderUsedSlotCount[TargetHolderEntity][1] >= holderUsedSlotCount[TargetHolderEntity][0])
{
holderUsedSlotCount.Remove(TargetHolderEntity);
}
}
}
}
}
List<object> allSelectedList = AllSelected.Where(x =>
{
return (bool)((DXComponent)x).Entity.CallMethod(D("get_Params")).GetPropertyValue(D("CanEnterInBuildings"));
}).ToList();
while (allSelectedList.Count > 0)
{
var current = (DXComponent)allSelectedList.First();
var currentEntity = current.Entity;
var closetHolderWhere = holderUsedSlotCount.Where(x =>
{
var holderCell = x.Key.Position;
var distance = currentEntity.Position.DistanceTo(holderCell);
return distance <= ModOptions.Instance.AutoGoWatchTowerRadius;
});
if (!closetHolderWhere.Any())
{
allSelectedList.Remove(current);
continue;
};
var closetHolder = closetHolderWhere.MinBy(x =>
{
var holderCell = x.Key.Position;
var distance = currentEntity.Position.DistanceTo(holderCell);
return distance;
});
var closetHolderLeftSlot = closetHolder.Value[0] - closetHolder.Value[1];
var closetHolderLeftSlotUnits = allSelectedList.Where(x =>
{
var entity = ((DXComponent)x).Entity;
var distance = closetHolder.Key.Position.DistanceTo(entity.Position);
return distance <= ModOptions.Instance.AutoGoWatchTowerRadius;
}).OrderBy(x =>
{
var entity = ((DXComponent)x).Entity;
var distance = closetHolder.Key.Position.DistanceTo(entity.Position);
return distance;
}).Take(closetHolderLeftSlot).ToList();
if (closetHolderLeftSlotUnits.Count == 0)
allSelectedList.Remove(current);//can not find any unit in the radius of the tower, remove it from the list
// alloc the units to the closetHolder
foreach (var item in closetHolderLeftSlotUnits)
{
var unity = ((DXComponent)item).Entity;
var TravelCommand = ZXCommandType.CallMethod(new Type[] { TravelType }, D("Get"));
var TargetHolder = closetHolder.Key;
var TargetHolderPosition = TargetHolder.Position;
var Target = ZXCommandTargetType.CreateInstance(new object[] { TargetHolder });
Target = Target.WrapIfValueType();
Target.SetFieldValue(D("Position"), TargetHolderPosition);
Target = Target.UnwrapIfWrapped();
TravelCommand.CallMethod(D("Execute"), unity, Target);
// Update tower vacancy statistics
holderUsedSlotCount[closetHolder.Key][1] += 1;
if (holderUsedSlotCount[closetHolder.Key][1] >= holderUsedSlotCount[closetHolder.Key][0])
{
holderUsedSlotCount.Remove(closetHolder.Key);
}
// Set the target's selection status to false to avoid repeated tower placement
if (ModOptions.Instance.DeselectUnitsAfterTowerSearch)
item.SetPropertyValue(D("Selected"), false);
allSelectedList.Remove(item);
}
}
Traverse.Create(ZXSystem_GameLevel).MethodWithDecrypt("get_Current").MethodWithDecrypt("PlaySelectionSound").GetValue();
Traverse.Create(ZXSystem_GameLevel).MethodWithDecrypt("get_Current").MethodWithDecrypt("UpdateSelection").GetValue();
}
/// <summary>
/// if choose a tower, the units around it can enter the tower automatically
/// </summary>
private static void AutoGoWatchTowerB()
{
var AllSelected = CSelectableType.GetFieldValue(D("AllSelected")).CallMethod("ToList").ConvertToList();
var AllHolder = AllSelected.ToList();
var CommandableEntityType = HumanArmyUnitType;
var AllCommandableEntity = DXGame.Current.EntitiesOfType(CommandableEntityType);
Dictionary<DXEntity, int[]> holderUsedSlotCount = new Dictionary<DXEntity, int[]>();
//Count the remaining empty slots in the tower
foreach (var item2 in AllHolder)
{
var item = (DXComponent)item2;
var HolderEntity = item.Entity;
var Enabled = Traverse.Create(HolderEntity).PropertyWithDecrypt("Enabled").GetValue<bool>();
if (!Enabled)
continue;
//if HolderEntity is upgrading, skip it
var component = HolderEntity.CallMethod(new Type[] { CBuildableType }, D("GetComponent"));
if (component != null && (ZX.ZXBuildMode)component.GetPropertyValue(D("BuildMode")) == ZX.ZXBuildMode.Upgrading)
continue;
var CUnitsHolder = HolderEntity.CallMethod(new Type[] { CUnitsHolderType }, D("GetComponent"));
int NTotalSlots = Traverse.Create(CUnitsHolder).PropertyWithDecrypt("NTotalSlots").GetValue<int>();
int NSlotsUsed = Traverse.Create(CUnitsHolder).PropertyWithDecrypt("NSlotsUsed").GetValue<int>();
if (NSlotsUsed < NTotalSlots)
holderUsedSlotCount.Add(item.Entity, new int[] { NTotalSlots, NSlotsUsed });
}
//合法的单位
List<DXEntity> avaliableUnits = AllCommandableEntity.Where(x =>
{
bool isInBuilding = (bool)x.CallMethod(new Type[] { CInsideBuildingType }, D("HasComponent"));
bool CanEnterInBuildings = (bool)x.CallMethod(D("get_Params")).GetPropertyValue(D("CanEnterInBuildings"));
return !isInBuilding && CanEnterInBuildings;
}).ToList();
//Count whether there are units already on the way to the tower
foreach (var item in AllCommandableEntity)
{
var CCommandable = Traverse.Create(item).MethodWithDecrypt("get_CCommandable").GetValue<DXComponent>();
if (Traverse.Create(CCommandable).MethodWithDecrypt("get_Command").GetValue()?.GetType().FullName == "ZX.Commands.Travel")
{
var CCommandableTargetEntity = Traverse.Create(CCommandable).PropertyWithDecrypt("Target").FieldWithDecrypt("EntityRef").PropertyWithDecrypt("Entity").GetValue<DXEntity>();
if (CCommandableTargetEntity == null)
continue;
var HasComponent = AccessToolsEX.MethodWithDecrypt(CCommandableTargetEntity.GetType(), "HasComponent", null, new Type[] { CUnitsHolderType });
bool isHasComponent = (bool)HasComponent.Invoke(CCommandableTargetEntity, null);
if (isHasComponent)
{
var TargetHolderEntity = CCommandableTargetEntity;
if (TargetHolderEntity == null)
continue;
avaliableUnits.Remove(item);
if (holderUsedSlotCount.ContainsKey(TargetHolderEntity))
{
holderUsedSlotCount[TargetHolderEntity][1] += 1;
if (holderUsedSlotCount[TargetHolderEntity][1] >= holderUsedSlotCount[TargetHolderEntity][0])
{
holderUsedSlotCount.Remove(TargetHolderEntity);
}
}
}
}
}
var AllHandlerHolder = holderUsedSlotCount.Keys.ToList();
foreach (var item in AllHandlerHolder)
{
var holderLeftSlot = holderUsedSlotCount[item][0] - holderUsedSlotCount[item][1];
var holderLeftSlotUnits = avaliableUnits.Where(x =>
{
var entity = x;
var distance = item.Position.DistanceTo(entity.Position);
return distance <= ModOptions.Instance.AutoGoWatchTowerRadius;
}).OrderBy(x =>
{
var entity = x;
var distance = item.Position.DistanceTo(entity.Position);
return distance;
}).Take(holderLeftSlot).ToList();
if (holderLeftSlotUnits.Count == 0)
continue;
// alloc the units to the holder
foreach (var unit in holderLeftSlotUnits)
{
var TravelCommand = ZXCommandType.CallMethod(new Type[] { TravelType }, D("Get"));
var TargetHolder = item;
var TargetHolderPosition = TargetHolder.Position;
var Target = ZXCommandTargetType.CreateInstance(new object[] { TargetHolder });
Target = Target.WrapIfValueType();
Target.SetFieldValue(D("Position"), TargetHolderPosition);
Target = Target.UnwrapIfWrapped();
TravelCommand.CallMethod(D("Execute"), unit, Target);
// Update tower vacancy statistics
holderUsedSlotCount[item][1] += 1;
if (holderUsedSlotCount[item][1] >= holderUsedSlotCount[item][0])
{
holderUsedSlotCount.Remove(item);
}
avaliableUnits.Remove(unit);
}
}
}
static internal double GameSpeed = 1.0;
internal static bool OnSetPaused(DXGame __instance, ref bool value)
{
if (value)
{
//Record game speed
GameSpeed = __instance.GameSpeed > 0 ? __instance.GameSpeed : 1.0;
return true;
}
__instance.GameSpeed = GameSpeed;
return false;
}
internal enum ResourceType
{
Workers,
Food,
Energy,
Wood,
Stone,
Iron,
Oil,
Gold
}
internal static bool OnOptionActivated(object __instance, MethodBase __originalMethod, object[] __args)
{
try
{
object cc = __args[0];
var ZXSystem_GameLevel_instance = __instance;
var Tag = Traverse.Create(cc).PropertyWithDecrypt("Tag").GetValue();
Dictionary<DXEntity, float> RecordTrainCount = new Dictionary<DXEntity, float>();
if (Tag != null && Tag.GetType().FullName == "ZX.Commands.Train")
{
var currentCommand = Tag;
var target = Traverse.Create(ZXSystem_GameLevel_instance).FieldWithDecrypt("_CurrentTarget").GetValue();
Traverse.Create(target).MethodWithDecrypt("Clear").GetValue();
Dictionary<DXEntity, float> buildCountMap = new Dictionary<DXEntity, float>();
var allSelected = Traverse.Create(AccessToolsEX.TypeByNameWithDecrypt("ZX.Components.CSelectable")).FieldWithDecrypt("AllSelected").PropertyWithDecrypt("Data").GetValue().ConvertToList();
int needToTrainCount = 0;
int maxTrainCount = allSelected.Where(x =>
{
var zxentity = Traverse.Create(x).PropertyWithDecrypt("Entity").GetValue<DXEntity>();
bool canCount = Traverse.Create(zxentity).PropertyWithDecrypt("Enabled").GetValue<bool>();