I think this would have to be a bukkit plugin which could communicate with the compiler to switch out the datapacks as edits are made.
Datapacks are a great target for hot reloading, since minecraft is full of state. What do you think of designing the language to support it from the start?
I think this would have to be a bukkit plugin which could communicate with the compiler to switch out the datapacks as edits are made.
Datapacks are a great target for hot reloading, since minecraft is full of state. What do you think of designing the language to support it from the start?