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@hackermd

This is my working branch for implementing more user-friendly constructors for ImageRegion. For now just ImageRegion and not ImageRegion3D is implemented. This PR is just an example - as discussed we may instead choose a different path such as implementing as sub-classes. However the logic in this branch should be re-usable, it may just end up being refactored

@CPBridge CPBridge requested a review from hackermd May 11, 2021 14:28
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Nice! Just a minor comment regarding terminology.

Comment on lines +653 to +654
xc: float,
yc: float,
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We should avoid x and y here and use row and col instead, because the axis of the coordinate system (pixel matrix) are Rows and Columns.

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3 participants