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fatal error: Too many open files during building on macOS #1360

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@MAJigsaw77
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For some reason since aafc1d4, macOS compile seems to give this weird fatal error Too many open files after some closer inspection, it seems that Terminal.app is defaulting the ulimit -n to 256 which hxcpp seems to not like, VSCode seems to default it to a much bigger value, after doing ulimit -n 512 the fatal error completely disappeared, i think the best solution in this case is to make the BuildTool set ulimit -n to a bigger value if the current value is too small.

I have to mention that im encountering all this on macOS Tahoe 26.5.2 on a MacBook Pro M5.

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