From 73935b0bfd34e080ddffca573397cbe3e0b1f9de Mon Sep 17 00:00:00 2001 From: "seer-by-sentry[bot]" <157164994+seer-by-sentry[bot]@users.noreply.github.com> Date: Wed, 8 Jul 2026 23:13:47 +0000 Subject: [PATCH] fix(team): Prevent null dereference in TeamFactory::createTeam --- Generals/Code/GameEngine/Source/Common/RTS/Team.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Generals/Code/GameEngine/Source/Common/RTS/Team.cpp b/Generals/Code/GameEngine/Source/Common/RTS/Team.cpp index c9016d189ad..3727db6b2e7 100644 --- a/Generals/Code/GameEngine/Source/Common/RTS/Team.cpp +++ b/Generals/Code/GameEngine/Source/Common/RTS/Team.cpp @@ -364,9 +364,9 @@ Team *TeamFactory::createInactiveTeam(const AsciiString& name) // ------------------------------------------------------------------------ Team *TeamFactory::createTeam(const AsciiString& name) { - Team *t = NULL; - t = createInactiveTeam(name); - t->setActive(); + Team *t = createInactiveTeam(name); + if (t) + t->setActive(); return t; }