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Description
Description
The player must locate and destroy enemy drones that physically "orbit" around them.
The user must turn their body in real life to find the drone and shoot it before time runs out.
This project is a prototype of Augmented Reality (AR) based on orientation sensors, developed in GDevelop 5.
Unlike complex AR that uses surface recognition, this system uses the smartphone's gyroscope and compass to position virtual objects in a 360° environment over the actual camera image.
Checklist
- I've followed all of the best practices.
- My game has a proper name in the game properties.
- My game package name begins with
com.example.. - My game has all events unfolded.
- I've added myself as the author in the game properties.
- I've included a file called "README.md" with a description in proper English, explaining what this example is doing.
- I confirm that this game and all of its resources can be integrated to this GitHub repository, distributed and MIT licensed.
- I've cleaned unused resources.
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