diff --git a/automated_updates_data.json b/automated_updates_data.json index 88dd158d37..5858da2ab2 100644 --- a/automated_updates_data.json +++ b/automated_updates_data.json @@ -1,5 +1,5 @@ { - "last_automated_updates_commit": "7902b7ffb6c673b0ef13f5a23b85ce339cf6de40", + "last_automated_updates_commit": "1a0661d104ace07d55965d52fb359bddcd485e58", "last_improved_things": [ { "date": "2026-02-16", diff --git a/docs/gdevelop5/interface/scene-editor/index.md b/docs/gdevelop5/interface/scene-editor/index.md index 3522d35d1d..33a4d6720f 100644 --- a/docs/gdevelop5/interface/scene-editor/index.md +++ b/docs/gdevelop5/interface/scene-editor/index.md @@ -119,6 +119,10 @@ By clicking the grid button in the toolbar, you get multiple options: By clicking on the zoom button, you can change the zoom level inside the scene editor: ![](/gdevelop5/interface/scene-editor/pasted/20230307-154849.png) + +### Focus on selection + +Press **F** to move the view and zoom so that the selected instances are centered on screen. This is handy to quickly get back to an object after scrolling away in a large scene. ## Launch a preview of the scene By clicking on the "Preview" button, you can launch a preview of your game.