From 4c04840983000dbd615e30c2e3a97a60265fa471 Mon Sep 17 00:00:00 2001 From: 4ian <1280130+4ian@users.noreply.github.com> Date: Thu, 14 May 2026 09:10:04 +0000 Subject: [PATCH] [Auto] [Update] Document Select All shortcut in events sheet and scene parameter for object preloading actions --- automated_updates_data.json | 2 +- docs/gdevelop5/all-features/resources-loading/index.md | 2 +- docs/gdevelop5/interface/events-editor/index.md | 6 ++++++ 3 files changed, 8 insertions(+), 2 deletions(-) diff --git a/automated_updates_data.json b/automated_updates_data.json index 963bfb8c415..7c1ed0075d6 100644 --- a/automated_updates_data.json +++ b/automated_updates_data.json @@ -1,5 +1,5 @@ { - "last_automated_updates_commit": "d52d42d3b4dd16f7cd57727fdd80f721fc0f6f80", + "last_automated_updates_commit": "e2de8462793302f81f1a60add7dbd824927ea7ff", "last_improved_things": [ { "date": "2026-02-16", diff --git a/docs/gdevelop5/all-features/resources-loading/index.md b/docs/gdevelop5/all-features/resources-loading/index.md index 219ae983e2c..2aae2e34845 100644 --- a/docs/gdevelop5/all-features/resources-loading/index.md +++ b/docs/gdevelop5/all-features/resources-loading/index.md @@ -65,7 +65,7 @@ Usually, all objects are loaded along with their scene. However, when a scene ha ![](object-preload-property.png) -You can then use the **Preload object** and **Unload object** actions. +You can then use the **Preload object** and **Unload object** actions. These actions take an optional **Object scene** parameter: leave it empty to target the current scene, or specify another scene's name to preload or unload an object that belongs to it (useful to prepare assets for a scene you are about to switch to). ![](object-preload-action.png) diff --git a/docs/gdevelop5/interface/events-editor/index.md b/docs/gdevelop5/interface/events-editor/index.md index 95731510318..70fa3e67502 100644 --- a/docs/gdevelop5/interface/events-editor/index.md +++ b/docs/gdevelop5/interface/events-editor/index.md @@ -115,6 +115,12 @@ By clicking the Delete selected events button, selected events will be removed f ![](/gdevelop5/interface/events-editor/pasted/20230313-183632.png) +## Selecting events + +You can select multiple events at once by holding **Ctrl** (or **Cmd** on macOS) and clicking on them. Clicking again on a selected event while holding the modifier removes it from the selection. + +Use **Ctrl+A** (or **Cmd+A**) to select every event in the sheet, and **Ctrl+Shift+A** (or **Cmd+Shift+A**) — or **Esc** — to deselect everything. + ## Undo/Redo changes Any change can be undone or redone with these buttons toolbar buttons. (or by using keyboard shortcuts ctrl+ Z/Y)