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Description
Unity version: Unity 6000.0.47f1
FishNet Version: FishNet 4.6.15
Description:
Not sure if this is a bug, and its trivial to get around just it seems inconsistent with non client predicted anyway so reporting just incase.
See attached image, when using a client predicted object, ObserverRPC with ExcludeOwner set to true, still receives the RPC even when they are the owner. Or is this simply just due to how BufferLast works?
Replication:
- Client creates and spawns a client predicted object.
- Server/host client calls an ObserverRPC during OnStartServer with ExcludeOwner and BufferLast both set to true.
Expectation:
Owner of the object should not receive the ObserverRPC when ExcludeOwner is true.
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Incomplete IssueRequired information is missing. See response for more information.Required information is missing. See response for more information.Waiting For InformationNot enough information has been supplied to resolve this issue.Not enough information has been supplied to resolve this issue.