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Controller.cs
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425 lines (395 loc) · 17.9 KB
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using Sky.Data.Csv;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ControllerManagementSystem
{
public class Controller : IComparable
{
//TODO if adding more Controller types, add things here
public enum ControllerType
{
JoyCon,
ProController,
GameCube,
SwitchConsole,
XboxWireless,
XboxWired,
Mouse,
Other
}
public readonly ControllerType controllerType;
public readonly string name;
public string controllerStatus;
public string currentOwner;
public Boolean isCheckedOut = false;
public string historyFile;
public int totalEntriesToSave = Properties.Settings.Default.totalEntriesToSave;
public Controller()
{
controllerType = ControllerType.Other;
name = "";
controllerStatus = "";
historyFile = "";
currentOwner = Properties.Settings.Default.defaultOwner;
}
public Controller(string name, ControllerType controllerType)
{
this.name = name;
this.controllerType = controllerType;
this.controllerStatus = "New";
historyFile = "Controller CSV Files/" + name + " History CSV.csv";
currentOwner = Properties.Settings.Default.defaultOwner;
try
{
//Check if the files already exists, if so, don't create a new file
if (!File.Exists(historyFile))
{
//Create a new .csv file
using (FileStream fs = File.Create(historyFile)) { }
//Write the first entry in the file. This will have time/date and the owner will be CES
CsvWriterSettings settings = new();
settings.AppendExisting = true;
using (var writer = CsvWriter.Create(historyFile, settings))
{
DateTime now = DateTime.Now;
//Add format: Name, ControllerType, Date, Time, In or Out, Owner, Status, and Initials
writer.WriteRow(name, controllerType.ToString(), now.ToShortDateString(), now.ToLongTimeString(), "Checked In", currentOwner, controllerStatus, "");
}
}
}
catch (Exception e)
{
Trace.WriteLine(e.ToString());
}
}
public Controller(string name, ControllerType controllerType, string controllerStatus)
{
this.name = name;
this.controllerType = controllerType;
this.controllerStatus = controllerStatus;
historyFile = "Controller CSV Files/" + name + " History CSV.csv";
currentOwner = Properties.Settings.Default.defaultOwner;
try
{
//Check if the files already exists, if so, don't create a new file
if (!File.Exists(historyFile))
{
//Create a new .csv file
using (FileStream fs = File.Create(historyFile)) { }
//Write the first entry in the file. This will have time/date and the owner will be CES
CsvWriterSettings settings = new();
settings.AppendExisting = true;
using (var writer = CsvWriter.Create(historyFile, settings))
{
DateTime now = DateTime.Now;
//Add format: Name, ControllerType, Date, Time, In or Out, Owner, Status, and Initials
writer.WriteRow(name, controllerType.ToString(), now.ToShortDateString(), now.ToLongTimeString(), "Checked In", currentOwner, controllerStatus, "");
}
}
}
catch (Exception e)
{
Trace.WriteLine(e.ToString());
}
}
public Controller(string name, ControllerType controllerType, Boolean isCheckedOut, string controllerStatus, string owner)
{
this.name = name;
this.controllerType = controllerType;
this.controllerStatus = controllerStatus;
this.isCheckedOut = isCheckedOut;
this.currentOwner = owner;
historyFile = "Controller CSV Files/" + name + " History CSV.csv";
try
{
//Check if the files already exists, if so, don't create a new file
if (!File.Exists(historyFile))
{
//Create a new .csv file
using (FileStream fs = File.Create(historyFile)) { }
//Write the first entry in the file. This will have time/date and the owner will be CES
CsvWriterSettings settings = new();
settings.AppendExisting = true;
using (var writer = CsvWriter.Create(historyFile, settings))
{
DateTime now = DateTime.Now;
//Add format: Name, ControllerType, Date, Time, In or Out, Owner, Status, and Initials
writer.WriteRow(name, controllerType.ToString(), now.ToShortDateString(), now.ToLongTimeString(), "Checked In", currentOwner, controllerStatus, "");
}
}
}
catch (Exception e)
{
Trace.WriteLine(e.ToString());
}
}
public void setCheckedOut(Boolean isCheckedOut, string owner, string controllerStatus, string employeeID)
{
//Check if the new checkout status matches the current checkout status. If so, do nothing
if (this.isCheckedOut == isCheckedOut)
{
return;
}
//Set the controller to checked out
this.isCheckedOut = isCheckedOut;
if (isCheckedOut)
currentOwner = owner;
//Add a list for the reader to unload on
List<List<string>> controllerCSVList;
//Start the CSV writer
var dataResolver = new BaseCSVResolver();
using (var reader = CsvReader<List<string>>.Create(historyFile, dataResolver))
{
controllerCSVList = reader.ToList();
}
//If there are less entries than the total allowed, then add one to the end
if (controllerCSVList.Count < totalEntriesToSave)
{
CsvWriterSettings writerSettings = new();
writerSettings.AppendExisting = true;
using (var writer = CsvWriter.Create(historyFile, writerSettings))
{
DateTime now = DateTime.Now;
//Add a CSV entry with the checked out status as the one given
//Add format: Name, ControllerType, Date, Time, In or Out, Owner, Status, and Initials/ID
writer.WriteRow(name, controllerType.ToString(), now.ToShortDateString(), now.ToLongTimeString(), isCheckedOut ? "Checked Out" : "Checked In", owner, controllerStatus, employeeID);
writer.Close();
}
}
//If there are more entries than the total allowed, then cycle entries down one and add the new one to the end
else
{
CsvWriterSettings writerSettings = new();
writerSettings.AppendExisting = false;
writerSettings.OverwriteExisting = true;
using (var writer = CsvWriter.Create(historyFile, writerSettings))
{
for (int k = 1; k <= totalEntriesToSave - 1; k++)
{
writer.WriteRow(controllerCSVList.ElementAt(k));
}
DateTime now = DateTime.Now;
//Add a CSV entry with the checked out status as the one given
//Add format: Name, ControllerType, Date, Time, In or Out, Owner, Status, and Initials/ID
writer.WriteRow(name, controllerType.ToString(), now.ToShortDateString(), now.ToLongTimeString(), isCheckedOut ? "Checked Out" : "Checked In", owner, controllerStatus, employeeID);
writer.Close();
}
}
}
public void checkOut(string owner, string controllerStatus, string employeeID)
{
//Check if the controller is already checked out, if so, do nothing
if (this.isCheckedOut)
{
return;
}
//Set the controller to checked out and set the owner
this.isCheckedOut = true;
this.currentOwner = owner;
//Add a list for the reader to unload on
List<List<string>> controllerCSVList;
//Start the CSV writer
var dataResolver = new BaseCSVResolver();
using (var reader = CsvReader<List<string>>.Create(historyFile, dataResolver))
{
controllerCSVList = reader.ToList();
}
//If there are less entries than the total allowed, then add one to the end
if (controllerCSVList.Count < totalEntriesToSave)
{
CsvWriterSettings writerSettings = new();
writerSettings.AppendExisting = true;
using (var writer = CsvWriter.Create(historyFile, writerSettings))
{
DateTime now = DateTime.Now;
//Add a CSV entry of "checked out"
//Add format: Name, ControllerType, Date, Time, In or Out, Owner, Status, and Initials
writer.WriteRow(name, controllerType.ToString(), now.ToShortDateString(), now.ToLongTimeString(), "Checked Out", owner, controllerStatus, employeeID);
writer.Close();
}
}
//If there are more entries than the total allowed, then cycle entries down one and add the new one to the end
else
{
CsvWriterSettings writerSettings = new();
writerSettings.AppendExisting = false;
writerSettings.OverwriteExisting = true;
using (var writer = CsvWriter.Create(historyFile, writerSettings))
{
for (int k = 1; k <= totalEntriesToSave - 1; k++)
{
writer.WriteRow(controllerCSVList.ElementAt(k));
}
DateTime now = DateTime.Now;
//Add a CSV entry of "checked out"
//Add format: Name, ControllerType, Date, Time, In or Out, Owner, Status, and Initials
writer.WriteRow(name, controllerType.ToString(), now.ToShortDateString(), now.ToLongTimeString(), "Checked Out", owner, controllerStatus, employeeID);
writer.Close();
}
}
}
public void checkIn(string controllerStatus, string employeeID)
{
//Check if the controller is already checked in, if so, do nothing
if (!this.isCheckedOut)
{
return;
}
//Set the controller to checked in
this.isCheckedOut = false;
string owner = Properties.Settings.Default.defaultOwner;
this.currentOwner = owner;
//Add a list for the reader to unload on
List<List<string>> controllerCSVList;
//Start the CSV writer
var dataResolver = new BaseCSVResolver();
using (var reader = CsvReader<List<string>>.Create(historyFile, dataResolver))
{
controllerCSVList = reader.ToList();
}
//If there are less entries than the total allowed, then add one to the end
if (controllerCSVList.Count < totalEntriesToSave)
{
CsvWriterSettings writerSettings = new();
writerSettings.AppendExisting = true;
using (var writer = CsvWriter.Create(historyFile, writerSettings))
{
DateTime now = DateTime.Now;
//Add a CSV entry of "checked in"
//Add format: Name, ControllerType, Date, Time, In or Out, Owner, Status, and Initials
writer.WriteRow(name, controllerType.ToString(), now.ToShortDateString(), now.ToLongTimeString(), "Checked In", owner, controllerStatus, employeeID);
writer.Close();
}
}
//If there are more entries than the total allowed, then cycle entries down one and add the new one to the end
else
{
CsvWriterSettings writerSettings = new();
writerSettings.AppendExisting = false;
writerSettings.OverwriteExisting = true;
using (var writer = CsvWriter.Create(historyFile, writerSettings))
{
for (int k = 1; k <= totalEntriesToSave - 1; k++)
{
writer.WriteRow(controllerCSVList.ElementAt(k));
}
DateTime now = DateTime.Now;
//Add a CSV entry of "checked in"
//Add format: Name, ControllerType, Date, Time, In or Out, Owner, Status, and Initials
writer.WriteRow(name, controllerType.ToString(), now.ToShortDateString(), now.ToLongTimeString(), "Checked In", owner, controllerStatus, employeeID);
writer.Close();
}
}
}
public List<HistoryEntry> GetControllerHistory()
{
List<HistoryEntry> controllerHistoryFromCSVs = new List<HistoryEntry>();
//Start the CSV writer
var dataResolver = new ControllerHistroyResolver();
using (var reader = CsvReader<HistoryEntry>.Create(historyFile, dataResolver))
{
foreach (var controllerHistoryLine in reader)
{
controllerHistoryFromCSVs.Add(controllerHistoryLine);
}
}
return controllerHistoryFromCSVs;
}
public static Boolean ContainsSameName(List<Controller> controllerList, string newName)
{
foreach (Controller controller in controllerList)
{
if (controller.name.Equals(newName))
{
return true;
}
}
return false;
}
//TODO if adding more Controller types, add things here
public static ControllerType FromStringToControllerType(string controllerTypeString)
{
switch (controllerTypeString)
{
case "JoyCon":
return ControllerType.JoyCon;
case "ProController":
return ControllerType.ProController;
case "Gamecube":
return ControllerType.GameCube;
case "SwitchConsole":
return ControllerType.SwitchConsole;
case "XboxWireless":
return ControllerType.XboxWireless;
case "XboxWired":
return ControllerType.XboxWired;
case "Mouse":
return ControllerType.Mouse;
case "Other":
return ControllerType.Other;
default:
return ControllerType.Other;
}
}
public int CompareTo(Controller obj)
{
//Check if there's a number, if there's not, save it as -1
string thisNameNumbers = new string(this.name.Where(Char.IsDigit).ToArray());
double thisControllerNum = -1;
if (!(thisNameNumbers.Length == 0))
{
thisControllerNum = Double.Parse(thisNameNumbers);
}
//Check if there's a number, if there's not, save it as -1
string newNameNumbers = new string(obj.name.Where(Char.IsDigit).ToArray());
double newControllerNum = -1;
if (!(newNameNumbers.Length == 0))
{
newControllerNum = Double.Parse(newNameNumbers);
}
//First compare length, then check if both have a number, then compare numbers, then assume the same
if (this.name.Length < obj.name.Length)
return -1;
else if (this.name.Length > obj.name.Length)
return 1;
else if (thisControllerNum == -1 && newControllerNum != -1)
return 1;
else if (thisControllerNum != -1 && newControllerNum == -1)
return -1;
else if (thisControllerNum < newControllerNum)
return -1;
else if (thisControllerNum > newControllerNum)
return 1;
else if (thisControllerNum == newControllerNum && this.name.Length == obj.name.Length)
return 0;
else
throw new ArgumentException("Object is not a Controller");
}
public int CompareTo(Object? obj)
{
try
{
return CompareTo(obj as Controller);
}
catch (Exception _)
{
throw new ArgumentException("Object is not a Controller or is null");
}
}
public class HistoryEntry
{
public ControllerType controllerType { get; set; }
public string name { get; set; }
public string condition { get; set; }
public string currentOwner { get; set; }
public string checkedStatus { get; set; }
public DateTime dateTime { get; set; }
public string initials { get; set; }
}
}
}