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Server Installation Guide

Derpduck edited this page Feb 9, 2021 · 32 revisions

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Global Changes

Some files in the Stripper rework apply global changes that are not config dependent as they are not gameplay related, as such the following files can replace the existing files on your server:

  • addons/sourcemod/configs/saferoominfo.txt
  • All files in: scripts/vscripts/

Installing Stripper Rework Globally

This section will cover how to install the Stripper rework as the default Stripper config that always loads on your server. If you are looking for instructions to add the Stripper rework to your config see the next section.
If your server always auto-loads a config that is set up through SirPlease/L4D2-Competitive-Rework, see the next section also.

cfg/cfgogl/

Depending on how your server loads confogl you will need to place the mapinfo.txt file found in this folder in one of the following locations, replacing the existing mapinfo.txt file if it exists:

  • addons/sourcemod/configs/confogl/
  • addons/sourcemod/configs/l4d2lib/
  • OR wherever you previously loaded mapinfo.txt from

cfg/stripper/

Add the files located in cfg/stripper/ on this repo to left4dead2/addons/stripper/.

Adding Stripper Rework To Configs

This section will cover adding the Stripper rework to your competitive config.

The files found in this repo are already located in the correct folders for integration with competitive configs, however to get the changes to load with a config the files need to be within that config's folders.

cfg/cfgogl/

Create a folder for your config within cfg/cfgogl/ and add the mapinfo.txt file found on this repo to the folder, overwriting the existing file.
For example: cfg/cfgogl/Zonemod/
This file defines the map distance points and tank spawn blocking values.

cfg/stripper/

Create a folder for your config within cfg/stripper/ and add the global_filters.cfg file found on this repo to it.
For example: cfg/cfgogl/stripper/Zonemod
Add the cfg/stripper/maps/ folder found on this repo to the same folder.

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