Skip to content

1. General Information

Cutter Hodnett edited this page Nov 9, 2024 · 1 revision

Installing the Plugin: Unreal Marketplace Page

Plugins purchased through the Unreal Engine Marketplace can be installed using the process on the following page: https://docs.unrealengine.com/5.0/en-US/working-with-plugins-in-unreal-engine/#installingpluginsfromtheunrealenginemarketplace

Enabling the plugin can be done through the process outlined at the top of the above page.


Plugin Information:

Plugin Modules (Type):

  • ResourceCompPlugin(Runtime)

Plugin Classes (Parent Class):

Plugin Enums and Structs

  • EResourcePercentType (enum)
  • EHealthRegenEventType (enum | Not available to Blueprints)
  • EIncomingDamageChannel (enum)
  • EIncomingDamageModificationType(enum)
  • EOverheadWidgetVisibility(enum)
  • FIncomingDamageModification (struct)

Supported Platforms:

  • Win64

This document shows Blueprint exposed variables and functions. Classes have alternative virtual functions for C++ derivatives and the header files have comments. Blueprint friendly names are used.

Clone this wiki locally