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Releases: CoplayDev/unity-mcp

v8.1.4

02 Dec 02:01

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What's Changed

  • Fix Claude Windows config and CLI status refresh by @dsarno in #412

Full Changelog: v8.1.3...v8.1.4

v8.1.3

01 Dec 21:06

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What's Changed

  • fix: restrict fastmcp version to avoid potential KeyError by @Jordonh18 in #411

New Contributors

Full Changelog: v8.1.2...v8.1.3

v8.1.2

29 Nov 02:49

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Full Changelog: v8.1.1...v8.1.2

v8.1.1

29 Nov 02:43

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Full Changelog: v8.1.0...v8.1.1

v8.1.0

28 Nov 02:41

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Full Changelog: v8.0.1...v8.1.0

v8.0.1

26 Nov 01:40

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Full Changelog: v8.0.0...v8.0.1

v8.0.0

25 Nov 03:22

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Full Changelog: v7.0.0...v8.0.0

v7.0.0

05 Nov 20:38

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What's Changed

  • fix: JSON material property handling + tests (manage_asset) #90 by @dsarno in #349
  • tests(editmode): pre-create texture asset in texture assignment test … by @dsarno in #352
  • Copy the MCP server to the top level by @msanatan in #354
  • Update .Bat file and Bug fix on ManageScript by @Scriptwonder in #355
  • feat: lower minimum Python requirement to 3.10+ by @msanatan in #362
  • Server: Robust shutdown on stdio detach (signals, stdin/parent monitor, forced exit) by @dsarno in #363
  • Revert "Server: Robust shutdown on stdio detach (signals, stdin/paren… by @dsarno in #364
  • It's time to let go, all dev for the plugin happens in MCPForUnity by @msanatan in #365
  • Feature/session based instance routing by @dsarno in #369
  • Move Get commands to editor resources + Run Python tests every update by @msanatan in #368

Full Changelog: v6.3.0...v7.0.0

v6.3.0

24 Oct 15:53

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Full Changelog: v6.2.5...v6.3.0

v6.2.5

24 Oct 01:44

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What's Changed

  • fix: Port Discovery Protocol Mismatch by @dsarno in #341
  • Harden MCP tool parameter handling + add material workflow tests (TDD) by @dsarno in #343
  • Material tools: support direct shader property keys + add EditMode coverage by @dsarno in #344

Full Changelog: v6.2.4...v6.2.5