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2 | 2 |
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3 | 3 | import com.cssbham.minecraftcore.commands.CommandMakeGreen; |
4 | 4 | import com.cssbham.minecraftcore.discord.DiscordBridge; |
| 5 | +import org.bukkit.Server; |
5 | 6 | import org.bukkit.event.EventHandler; |
6 | 7 | import org.bukkit.event.Listener; |
7 | 8 | import org.bukkit.event.player.AsyncPlayerChatEvent; |
@@ -50,11 +51,35 @@ public void onPlayerChat(AsyncPlayerChatEvent event) { |
50 | 51 |
|
51 | 52 | @EventHandler |
52 | 53 | public void onPlayerJoin(PlayerJoinEvent event) { |
53 | | - discordBridge.sendMessageToDiscord(event.getPlayer(), "__*has joined the server*__"); |
| 54 | + discordBridge.sendMessageToDiscord(event.getPlayer(), |
| 55 | + "__*has joined the server, " + getOnlineMessage(event.getPlayer().getServer(), false) + "*__"); |
54 | 56 | } |
55 | 57 |
|
56 | 58 | @EventHandler |
57 | 59 | public void onPlayerQuit(PlayerQuitEvent event) { |
58 | | - discordBridge.sendMessageToDiscord(event.getPlayer(), "__*has left the server*__"); |
| 60 | + discordBridge.sendMessageToDiscord(event.getPlayer(), |
| 61 | + "__*has left the server, " + getOnlineMessage(event.getPlayer().getServer(), true) + "*__"); |
| 62 | + } |
| 63 | + |
| 64 | + private String getOnlineMessage(Server server, boolean leaving) { |
| 65 | + int amount = server.getOnlinePlayers().size(); |
| 66 | + if (leaving) { |
| 67 | + amount--; |
| 68 | + } |
| 69 | + // This shouldn't? happen. |
| 70 | + if (amount < 0) { |
| 71 | + amount = 0; |
| 72 | + } |
| 73 | + switch (amount) { |
| 74 | + case 0: { |
| 75 | + return "there are now no players online."; |
| 76 | + } |
| 77 | + case 1: { |
| 78 | + return "there is now 1 player online."; |
| 79 | + } |
| 80 | + default: { |
| 81 | + return "there are now " + amount + " players online."; |
| 82 | + } |
| 83 | + } |
59 | 84 | } |
60 | 85 | } |
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