What behaviour is observed?
When using AuthMe on a Folia (or Canvas) server, if a player with a full inventory has an item on their cursor (mouse pointer) inside an open container/inventory, and they are kicked or disconnected from the server, that cursor item completely vanishes upon reconnection
Expected behaviour
On Paper: The cursor item successfully drops to the ground as a fallback behavior.
On Folia/Canvas + AuthMe: The item is entirely lost.
To Reproduce
Ensure the server is running Folia or Canvas with AuthMe installed.
Fill a player's inventory completely (all 36 slots full).
Open any container UI (or survival inventory screen).
Click and pick up an item so it stays attached to the cursor/mouse pointer.
Disconnect the player or kick them via console/command (/kick ) while the inventory is still open.
Log back into the server.
Result: The item that was held on the cursor disappears into thin air. It is neither in the inventory nor dropped on the floor. (If AuthMe is removed, Folia/Canvas downstream forks or standard fallback mechanics handle it differently).
Plugin list
[15:50:13 INFO]: ℹ Server Plugins (1):
[15:50:13 INFO]: Bukkit Plugins:
[15:50:13 INFO]: - AuthMe
Server Implementation
Standalone server (no proxy)
Database Implementation
SQLite
AuthMe Version
[15:50:28 INFO]: AuthMe version 6.0.0-b2734 AuthMe plugin for Folia 1.21 Website: https://github.com/AuthMe/AuthMeReloaded Authors: sgdc3, games647, Hex3l, and krusic22
Error log (if applicable)
No response
Configuration
https://pastebin.com/LcqjBFSP
What behaviour is observed?
When using AuthMe on a Folia (or Canvas) server, if a player with a full inventory has an item on their cursor (mouse pointer) inside an open container/inventory, and they are kicked or disconnected from the server, that cursor item completely vanishes upon reconnection
Expected behaviour
On Paper: The cursor item successfully drops to the ground as a fallback behavior.
On Folia/Canvas + AuthMe: The item is entirely lost.
To Reproduce
Ensure the server is running Folia or Canvas with AuthMe installed.
Fill a player's inventory completely (all 36 slots full).
Open any container UI (or survival inventory screen).
Click and pick up an item so it stays attached to the cursor/mouse pointer.
Disconnect the player or kick them via console/command (/kick ) while the inventory is still open.
Log back into the server.
Result: The item that was held on the cursor disappears into thin air. It is neither in the inventory nor dropped on the floor. (If AuthMe is removed, Folia/Canvas downstream forks or standard fallback mechanics handle it differently).
Plugin list
[15:50:13 INFO]: ℹ Server Plugins (1):
[15:50:13 INFO]: Bukkit Plugins:
[15:50:13 INFO]: - AuthMe
Server Implementation
Standalone server (no proxy)
Database Implementation
SQLite
AuthMe Version
[15:50:28 INFO]: AuthMe version 6.0.0-b2734 AuthMe plugin for Folia 1.21 Website: https://github.com/AuthMe/AuthMeReloaded Authors: sgdc3, games647, Hex3l, and krusic22
Error log (if applicable)
No response
Configuration
https://pastebin.com/LcqjBFSP