Skip to content

bug: Items on player's cursor vanish upon kick/disconnect with full inventory on Folia #3083

@albert4719

Description

@albert4719

What behaviour is observed?

When using AuthMe on a Folia (or Canvas) server, if a player with a full inventory has an item on their cursor (mouse pointer) inside an open container/inventory, and they are kicked or disconnected from the server, that cursor item completely vanishes upon reconnection

Expected behaviour

On Paper: The cursor item successfully drops to the ground as a fallback behavior.

On Folia/Canvas + AuthMe: The item is entirely lost.

To Reproduce

Ensure the server is running Folia or Canvas with AuthMe installed.

Fill a player's inventory completely (all 36 slots full).

Open any container UI (or survival inventory screen).

Click and pick up an item so it stays attached to the cursor/mouse pointer.

Disconnect the player or kick them via console/command (/kick ) while the inventory is still open.

Log back into the server.

Result: The item that was held on the cursor disappears into thin air. It is neither in the inventory nor dropped on the floor. (If AuthMe is removed, Folia/Canvas downstream forks or standard fallback mechanics handle it differently).

Plugin list

[15:50:13 INFO]: ℹ Server Plugins (1):
[15:50:13 INFO]: Bukkit Plugins:
[15:50:13 INFO]: - AuthMe

Server Implementation

Standalone server (no proxy)

Database Implementation

SQLite

AuthMe Version

[15:50:28 INFO]: AuthMe version 6.0.0-b2734 AuthMe plugin for Folia 1.21 Website: https://github.com/AuthMe/AuthMeReloaded Authors: sgdc3, games647, Hex3l, and krusic22

Error log (if applicable)

No response

Configuration

https://pastebin.com/LcqjBFSP

Metadata

Metadata

Assignees

No one assigned

    Labels

    Type

    No type
    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions