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176 lines (165 loc) · 6.28 KB
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#include "webgpu_feature_test.h"
#include "test_result.h"
#include <string>
#include <utility>
#ifdef __EMSCRIPTEN_WASM_WORKERS__
#include <emscripten/wasm_worker.h>
#endif
namespace gpu_test {
wgpu::Device device;
namespace {
wgpu::Instance instance;
wgpu::Adapter adapter;
std::optional<wgpu::FeatureName> required_feature;
void (*run_test)();
void (*report_result)(bool, char const *);
bool stopped{};
auto cleanup()->void {
stopped = true;
if(device) device.Destroy();
device = nullptr;
adapter = nullptr;
instance = nullptr;
}
auto report(bool passed, char const *detail)->void {
if(stopped) return;
cleanup();
if(report_result) report_result(passed, detail);
else test_result(passed, detail);
}
auto fail(char const *stage, wgpu::StringView message)->void {
std::string detail{stage};
if(message.data && message.length) {
detail += ": ";
detail.append(message.data, message.length);
}
report(false, detail.c_str());
}
}
auto start(std::optional<wgpu::FeatureName> feature, void (*run)(), void (*report_callback)(bool, char const *))->int {
report_result = report_callback;
required_feature = feature;
run_test = run;
instance = wgpu::CreateInstance();
instance.RequestAdapter(nullptr, wgpu::CallbackMode::AllowSpontaneous,
[](wgpu::RequestAdapterStatus status, wgpu::Adapter result, wgpu::StringView message) {
if(stopped) return;
if(status != wgpu::RequestAdapterStatus::Success) {
fail("Adapter unavailable", message);
return;
}
adapter = std::move(result);
if(required_feature && !adapter.HasFeature(*required_feature)) {
report(false, "Extension not supported by adapter");
return;
}
wgpu::DeviceDescriptor descriptor;
if(required_feature) {
descriptor.requiredFeatureCount = 1;
descriptor.requiredFeatures = &*required_feature;
}
descriptor.SetUncapturedErrorCallback([](wgpu::Device const &, wgpu::ErrorType, wgpu::StringView error) {
fail("GPU error", error);
});
descriptor.SetDeviceLostCallback(wgpu::CallbackMode::AllowSpontaneous,
[](wgpu::Device const &, wgpu::DeviceLostReason reason, wgpu::StringView error) {
if(reason != wgpu::DeviceLostReason::Destroyed) fail("Device lost", error);
});
adapter.RequestDevice(&descriptor, wgpu::CallbackMode::AllowSpontaneous,
[](wgpu::RequestDeviceStatus status, wgpu::Device result, wgpu::StringView error) {
if(stopped) {
if(result) result.Destroy();
return;
}
if(status != wgpu::RequestDeviceStatus::Success) {
fail("Device creation failed", error);
return;
}
device = std::move(result);
device.PushErrorScope(wgpu::ErrorFilter::Validation);
run_test();
});
});
return 0;
}
auto buffer(std::size_t size, wgpu::BufferUsage usage)->wgpu::Buffer {
wgpu::BufferDescriptor descriptor{.usage = usage, .size = size};
return device.CreateBuffer(&descriptor);
}
auto shader(char const *source)->wgpu::ShaderModule {
wgpu::ShaderSourceWGSL wgsl;
wgsl.code = source;
wgpu::ShaderModuleDescriptor descriptor{.nextInChain = &wgsl};
return device.CreateShaderModule(&descriptor);
}
auto submit(wgpu::CommandEncoder const &encoder)->void {
auto commands{encoder.Finish()};
device.GetQueue().Submit(1, &commands);
}
auto verify(wgpu::Buffer const &source, std::size_t size, bool (*check)(void const *), char const *detail)->void {
auto readback{buffer(size, wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::MapRead)};
auto encoder{device.CreateCommandEncoder()};
encoder.CopyBufferToBuffer(source, 0, readback, 0, size);
submit(encoder);
readback.MapAsync(wgpu::MapMode::Read, 0, size, wgpu::CallbackMode::AllowSpontaneous,
[readback, size, check, detail](wgpu::MapAsyncStatus status, wgpu::StringView message) {
if(stopped) return;
if(status != wgpu::MapAsyncStatus::Success) {
fail("Readback failed", message);
return;
}
auto const *data{readback.GetConstMappedRange(0, size)};
bool const passed{data && check(data)};
readback.Unmap();
readback.Destroy();
device.PopErrorScope(wgpu::CallbackMode::AllowSpontaneous,
[passed, detail](wgpu::PopErrorScopeStatus scope_status, wgpu::ErrorType type, wgpu::StringView error) {
if(scope_status != wgpu::PopErrorScopeStatus::Success || type != wgpu::ErrorType::NoError) {
fail("GPU validation failed", error);
} else {
report(passed, passed ? detail : "GPU readback mismatch");
}
});
});
}
auto sample(wgpu::Texture const &texture, wgpu::FilterMode filter)->wgpu::Buffer {
auto module{shader(R"(
@group(0) @binding(0) var image: texture_2d<f32>;
@group(0) @binding(1) var image_sampler: sampler;
@group(0) @binding(2) var<storage, read_write> result: vec4f;
@compute @workgroup_size(1) fn main() {
result = textureSampleLevel(image, image_sampler, vec2f(0.5), 0.0);
}
)")};
wgpu::ComputePipelineDescriptor pipeline_descriptor{.compute{.module = module, .entryPoint = "main"}};
auto pipeline{device.CreateComputePipeline(&pipeline_descriptor)};
auto output{buffer(16, wgpu::BufferUsage::Storage | wgpu::BufferUsage::CopySrc)};
wgpu::SamplerDescriptor sampler_descriptor{.magFilter = filter, .minFilter = filter};
auto sampler{device.CreateSampler(&sampler_descriptor)};
wgpu::BindGroupEntry entries[]{
{.binding = 0, .textureView = texture.CreateView()},
{.binding = 1, .sampler = sampler},
{.binding = 2, .buffer = output}
};
wgpu::BindGroupDescriptor group_descriptor{.layout = pipeline.GetBindGroupLayout(0), .entryCount = 3, .entries = entries};
auto group{device.CreateBindGroup(&group_descriptor)};
auto encoder{device.CreateCommandEncoder()};
auto pass{encoder.BeginComputePass()};
pass.SetPipeline(pipeline);
pass.SetBindGroup(0, group);
pass.DispatchWorkgroups(1);
pass.End();
submit(encoder);
return output;
}
}
// Called before the runner is removed, including on timeout or page refresh.
extern "C" EMSCRIPTEN_KEEPALIVE auto cleanup_test()->void {
#ifdef __EMSCRIPTEN_WASM_WORKERS__
if(!emscripten_current_thread_is_wasm_worker()) {
emscripten_terminate_all_wasm_workers();
return;
}
#endif
gpu_test::cleanup();
}